1 00:00:01,920 --> 00:00:05,924 (man) This is commentary by director of photography Jeff Cronenweth, 2 00:00:06,007 --> 00:00:08,468 costume designer Michael Kaplan, 3 00:00:08,551 --> 00:00:10,720 production designer Alex McDowell, 4 00:00:10,803 --> 00:00:13,181 visual-effects supervisor Kevin Haug, 5 00:00:13,264 --> 00:00:16,017 and digital animator Doc Baily. 6 00:00:18,000 --> 00:00:24,074 Advertise your product or brand here contact www.OpenSubtitles.org today 7 00:00:29,948 --> 00:00:31,032 Doc Baily. 8 00:00:31,282 --> 00:00:35,119 (Doc) At the beginning of this project, when it was in preproduction, 9 00:00:35,203 --> 00:00:39,582 there were four main effects sequences. 10 00:00:39,666 --> 00:00:43,920 There was the corporate sculpture explosion-demolition. 11 00:00:44,003 --> 00:00:47,882 There was the main title sequence. 12 00:00:47,966 --> 00:00:51,135 There was Jack's apartment fire 13 00:00:51,219 --> 00:00:56,307 where the stove and the refrigerator and... his apartment goes up. 14 00:00:56,641 --> 00:01:01,521 Then there was the closing scene, which was the demolition of a fictitious city 15 00:01:01,604 --> 00:01:04,065 that just happened to look a lot like Century City. 16 00:01:04,148 --> 00:01:07,777 It was supposed to be somewhere like Wilmington, Delaware. 17 00:01:08,236 --> 00:01:12,991 Oh, and then there was another sequence - the airplane explosion. That was a big one. 18 00:01:13,283 --> 00:01:16,202 So there were four or five sequences. Maybe another one. 19 00:01:16,327 --> 00:01:17,787 I bid on all of those. 20 00:01:17,996 --> 00:01:22,375 And then, as time went on, the complexity of the project started to increase 21 00:01:22,458 --> 00:01:25,253 and it actually started to get blocked out 22 00:01:25,336 --> 00:01:28,715 and I figured out how much time and resources I was gonna have. 23 00:01:28,840 --> 00:01:32,885 Rather than build up a big factory out of my studio, 24 00:01:32,969 --> 00:01:38,099 I decided to just stay the same size as I was and just take on the one shot, 25 00:01:38,182 --> 00:01:40,685 which was the demolition at the end. 26 00:01:42,353 --> 00:01:43,730 (man) Jeff Cronenweth. 27 00:01:43,980 --> 00:01:47,483 (Jeff) I watched the whole process of the title sequence 28 00:01:47,567 --> 00:01:48,776 come together from head to toe. 29 00:01:48,860 --> 00:01:53,656 And so, as each layer built upon itself, it just got more and more magical. 30 00:01:53,865 --> 00:01:57,994 However, I do have a problem with how fast my name goes by. 31 00:01:58,244 --> 00:01:59,912 (laughter) 32 00:02:00,455 --> 00:02:03,207 (Doc) I was gonna say the same thing, Jeff. 33 00:02:03,333 --> 00:02:04,834 (Jeff) It's the only problem I see here. 34 00:02:09,005 --> 00:02:10,006 From the lighting standpoint, 35 00:02:10,089 --> 00:02:13,718 this beginning and ending sequence was a challenge 36 00:02:13,801 --> 00:02:17,639 because it was a vacant high-rise that didn't have any fixtures built into it. 37 00:02:17,722 --> 00:02:23,394 So, in order to keep the premise of the all-natural, realistic photography in this, 38 00:02:23,478 --> 00:02:27,482 we needed some practical sources that could motivate any kind of light sources 39 00:02:27,565 --> 00:02:29,567 in the whole floor of this building. 40 00:02:29,692 --> 00:02:34,364 We used these outdoor Home Depot work lights 41 00:02:34,447 --> 00:02:37,283 and spread them out strategically in this building 42 00:02:37,367 --> 00:02:41,913 and used them to motivate our sources and then cheated around it. 43 00:02:43,915 --> 00:02:45,124 (man) Kevin Haug. 44 00:02:45,249 --> 00:02:49,170 (Kevin) The modeling and rendering technique for the image space, 45 00:02:49,420 --> 00:02:54,258 it put Michael Middleton, the visual-effects photographer, to work for quite a while. 46 00:02:54,509 --> 00:02:57,762 It was funny. We hired Michael to shoot a few pictures for us. 47 00:02:58,054 --> 00:03:01,766 But BUF don't shoot their own stills. They usually want the DP to do it. 48 00:03:01,933 --> 00:03:04,602 When I talked to Jeff early on he said he'd love to do it. 49 00:03:04,686 --> 00:03:09,023 But a month into the movie, he had no chance to walk around with a still camera 50 00:03:09,107 --> 00:03:12,360 while he was doing what he was hired to be there doing. 51 00:03:12,610 --> 00:03:14,862 So we brought in Michael. 52 00:03:14,946 --> 00:03:17,407 Michael was with Apogee. He's been around a long time. 53 00:03:17,490 --> 00:03:19,951 We put him in dangerous, crazy positions. 54 00:03:20,034 --> 00:03:22,954 In Century City at night we had to cross those streets. 55 00:03:23,079 --> 00:03:26,290 And it was the middle of the night, but still, we had one cop, 56 00:03:26,374 --> 00:03:30,211 and Pierre Buffin was next to Michael in the middle of the street... 57 00:03:30,294 --> 00:03:34,882 People are stupid. They drive down the street and people are standing in the way. 58 00:03:34,966 --> 00:03:38,511 But they keep barreling along as if you're gonna move out of the way. 59 00:03:38,594 --> 00:03:42,598 And the cop is moving them out of the way. It got fairly crazy. 60 00:03:42,682 --> 00:03:44,899 We had him up on tops of buildings and all 61 00:03:44,924 --> 00:03:47,294 sorts of other things to get all these stills. 62 00:03:47,645 --> 00:03:50,565 I think we shot miles of film. 63 00:03:50,690 --> 00:03:54,485 Carrie and Leslie ended up with a small room filled with still photos. 64 00:03:54,902 --> 00:03:57,905 We'd do three and a half by five stills and lay them out 65 00:03:57,989 --> 00:03:59,866 so BUF could pick which ones they needed 66 00:03:59,949 --> 00:04:03,494 and David could pick which ones he liked, if there was something to choose. 67 00:04:03,828 --> 00:04:08,458 It was pretty funny. It was not your usual visual effects kind of tracking job. 68 00:04:08,541 --> 00:04:10,835 We had to make up a way of working things. 69 00:04:11,002 --> 00:04:13,087 BUF wasn't a lot of help. 70 00:04:13,171 --> 00:04:15,465 We thought they'd have all these techniques figured out. 71 00:04:15,548 --> 00:04:17,592 When we started the sex sequence, 72 00:04:17,675 --> 00:04:19,385 the woman looked at how we were doing it 73 00:04:19,469 --> 00:04:21,387 and said, "Let's do it like this." 74 00:04:21,471 --> 00:04:24,223 I was like, "Fuck. We thought this was a starting point. 75 00:04:24,307 --> 00:04:26,058 "We thought you could help." 76 00:04:26,142 --> 00:04:28,144 So, anyway. 77 00:05:29,288 --> 00:05:32,416 There are five subliminal Brads in the movie. 78 00:05:32,583 --> 00:05:37,004 Most people can find three of them, there's a fourth that's kind of difficult 79 00:05:37,088 --> 00:05:38,881 and a fifth I'd defy anyone to find 80 00:05:38,965 --> 00:05:41,676 unless they worked on the movie and can find the spot. 81 00:05:41,759 --> 00:05:47,765 He's actually in the video that's playback on the screen, so it's extra-hidden. 82 00:05:49,016 --> 00:05:52,186 But the theory here was that Brad was 83 00:05:52,270 --> 00:05:57,191 coming out of Ed's consciousness at that point. 84 00:05:57,400 --> 00:06:00,194 Also, there's this single-frame thing going on in the movie. 85 00:06:00,278 --> 00:06:04,448 The crossovers and cigarette burns and all these things are all of a piece. 86 00:06:04,782 --> 00:06:09,579 So the idea of sticking Brad in a couple of places where he didn't really belong was... 87 00:06:09,787 --> 00:06:11,622 Almost from the beginning of prep, 88 00:06:11,706 --> 00:06:14,959 I think it was an idea David had talked over with Brad earlier, 89 00:06:15,042 --> 00:06:17,962 and he came in one day and said, "I wanna do this." 90 00:06:18,170 --> 00:06:21,632 Brad would show up on a day when he wasn't on the call sheet. 91 00:06:22,925 --> 00:06:25,511 David would have him stand out there and goof around 92 00:06:25,595 --> 00:06:28,848 and we'd find the frame we liked and drop him in. 93 00:06:28,973 --> 00:06:31,434 The trickiest part was some shots were long 94 00:06:31,517 --> 00:06:34,687 and they had to match all the shots around them. 95 00:06:35,104 --> 00:06:37,315 Technical bullshit, basically. 96 00:06:37,398 --> 00:06:40,985 But we found tricky places to slip him in - one during a rack focus. 97 00:06:41,068 --> 00:06:45,197 So he's sharp-focus on the frame where that background is at sharp focus 98 00:06:45,281 --> 00:06:46,532 and everything's out. 99 00:06:46,616 --> 00:06:51,954 A lot of people complained that you couldn't see it, so why were we doing it? 100 00:06:52,038 --> 00:06:54,582 Basically we were doing it for the DVD crowd. 101 00:06:54,665 --> 00:06:57,668 Someone would, frame by frame, find Brad. 102 00:06:57,752 --> 00:06:59,670 Up until you can frame-by-frame, 103 00:06:59,754 --> 00:07:02,715 it's the most expensive piece of dirt you'll see on a frame. 104 00:07:02,798 --> 00:07:06,344 It just disappears and you assume it's neg dirt. 105 00:07:07,219 --> 00:07:12,350 The Brads are... The first one's when he's looking back over the copier. 106 00:07:12,516 --> 00:07:14,518 One when he comes out of the church 107 00:07:14,602 --> 00:07:17,396 and walks around and looks up the alley at Marla. 108 00:07:17,939 --> 00:07:20,608 One is when they're in Remaining Men Together 109 00:07:20,691 --> 00:07:23,027 and his arm is around the shoulder of the guy. 110 00:07:23,110 --> 00:07:26,364 And another's in the hospital corridor. 111 00:07:26,530 --> 00:07:32,954 And one is in a piece of playback when Ed is in the hotel room early on in the movie 112 00:07:33,037 --> 00:07:37,625 and he's looking forward and everybody's saying, "Welcome!" and Brad's there. 113 00:07:37,708 --> 00:07:41,963 He's not so subliminal. He's a bit longer, but he's so hidden that we figured... 114 00:07:42,213 --> 00:07:45,007 We were going to pop him in and out of that one too. 115 00:07:45,091 --> 00:07:48,386 When David looked at it, it was like, "Forget it. This is fine." 116 00:07:49,220 --> 00:07:50,388 (man) Michael Kaplan. 117 00:07:50,471 --> 00:07:54,809 (Michael) Talking about Bob, he'd lost a lot of weight, and we needed him to be obese. 118 00:07:54,892 --> 00:07:59,563 So we created this whole fat suit out of foam, 119 00:07:59,647 --> 00:08:03,067 and his breasts were actually made out of silks, 120 00:08:03,150 --> 00:08:05,653 or nylon stockings, filled with birdseed 121 00:08:05,736 --> 00:08:11,283 so that they'd be pendulous when he was moving and running around. 122 00:08:11,367 --> 00:08:16,205 The nipples were initially not put on and it looked very strange, 123 00:08:16,288 --> 00:08:21,585 and so we sewed little buttons on, and they did the trick. 124 00:08:21,711 --> 00:08:24,338 (Jeff) On camera it looked fantastically realistic, 125 00:08:24,630 --> 00:08:27,550 although it did put a weight on Meat Loaf 126 00:08:27,633 --> 00:08:32,179 and he would be restricted to the amount of times he could wear it. 127 00:08:32,346 --> 00:08:34,223 It created a lot of heat. 128 00:08:34,306 --> 00:08:40,521 (Michael) Extremely heavy, and it was hard for him to stand in for long periods of time. 129 00:08:40,980 --> 00:08:45,151 (Jeff) I think that some of this was achieved when we printed it. We printed it down. 130 00:08:45,443 --> 00:08:49,488 There was quite a bit of latitude the way that we exposed the negative, 131 00:08:49,572 --> 00:08:51,282 so we had a few choices. 132 00:08:51,365 --> 00:08:57,788 But I thought I would get more heat for the fact that you don't see a lot of eyes. 133 00:08:58,205 --> 00:09:01,333 It's a bunch of raccoons, at least in the beginning of the picture, 134 00:09:01,417 --> 00:09:07,465 which was all part of the motif of using practical sources and realistic locations. 135 00:09:07,965 --> 00:09:12,762 These situations normally have top-light sources, and so we went with it 136 00:09:13,137 --> 00:09:17,808 and added elements of green tones to these sequences 137 00:09:17,892 --> 00:09:22,146 to give it this look of reality. 138 00:09:22,730 --> 00:09:26,901 I mean, at least Edward's reality in this movie. 139 00:09:28,069 --> 00:09:31,238 We created lighting sequences and lit people dramatically 140 00:09:31,322 --> 00:09:36,660 and created a lot of contrast, which Michael helped with. 141 00:09:36,994 --> 00:09:41,123 The tonality of the clothes was rather down. 142 00:09:41,207 --> 00:09:42,917 There was nothing that popped off the screen. 143 00:09:43,000 --> 00:09:46,378 We treated all the whites so that we wouldn't have problems 144 00:09:46,462 --> 00:09:51,175 with white, white T-shirts or white, white sheets or white, white drapes or anything. 145 00:09:51,383 --> 00:09:56,889 And I made a fairly rich exposure, in spite of where we put the lights, 146 00:09:56,972 --> 00:10:03,229 and then we created a very nice high light on our printing lights, 147 00:10:03,854 --> 00:10:06,565 which gave us the latitude to then go back 148 00:10:06,649 --> 00:10:08,818 and create contrast - or not create contrast, 149 00:10:08,901 --> 00:10:13,614 but create the richness of this picture by stepping on it. 150 00:10:14,740 --> 00:10:17,284 (Michael) All the white shirts that Edward wears 151 00:10:17,368 --> 00:10:21,872 early on are a pale, pale grayish-beige. 152 00:10:23,374 --> 00:10:27,628 People in Wardrobe know that's called a tech-white. And there's various stages. 153 00:10:27,711 --> 00:10:31,006 I would say this is about a two tech. 154 00:10:31,465 --> 00:10:36,262 Usually there's one, two and three levels of overdyeing that you can do, 155 00:10:36,345 --> 00:10:38,389 just so that the whites don't pop. 156 00:10:43,894 --> 00:10:45,187 (man) Alex McDowell. 157 00:10:45,396 --> 00:10:46,814 (Alex) We wanted the ice cave to have 158 00:10:46,897 --> 00:10:50,234 that luminescent glow that you get from a glacier 159 00:10:50,401 --> 00:10:54,321 and tried to make it as realistic as possible. 160 00:10:54,405 --> 00:10:57,491 We went to great lengths with testing of paint 161 00:10:57,575 --> 00:11:00,286 'cause we, at one point, wanted to cut the foam 162 00:11:00,369 --> 00:11:02,580 so thin that you could actually backlight it. 163 00:11:02,955 --> 00:11:05,166 But it just wasn't practical. 164 00:11:05,249 --> 00:11:07,918 We'd have had to build a structure to hold it up to do that. 165 00:11:08,002 --> 00:11:11,505 So we ended up doing tests of transparency and paint 166 00:11:11,589 --> 00:11:17,344 and building layers of paint up and up until it actually sold the depth and the light 167 00:11:17,428 --> 00:11:21,473 and then did this scalloping which caught the backlight from both directions. 168 00:11:21,557 --> 00:11:25,019 We were trying to make it as ephemeral as possible. 169 00:11:25,102 --> 00:11:29,064 But here's an example of building something 170 00:11:29,148 --> 00:11:31,692 really with no possibility of doing drawings, 171 00:11:31,775 --> 00:11:34,612 building everything from a scale model to enormous detail. 172 00:11:35,779 --> 00:11:41,619 The sculptors built it inch by inch to match the small model. 173 00:11:41,994 --> 00:11:44,538 (Jeff) It was interesting to light that set as well. 174 00:11:44,705 --> 00:11:49,919 David and Alex had some references, like he said, of Arctic ice 175 00:11:50,002 --> 00:11:54,298 all backlit in a subtle glow with a greenish-blue tonality to it 176 00:11:54,632 --> 00:11:59,345 and with the idea that his breath was always gonna be CGI later, 177 00:11:59,553 --> 00:12:04,725 creating a look that was surreal enough but stayed in the context of our movie, 178 00:12:05,142 --> 00:12:06,560 and the feeling of the ice 179 00:12:06,644 --> 00:12:11,815 and having some atmosphere so that the breath played off better. 180 00:12:12,149 --> 00:12:14,235 It wasn't as easy as I thought it was gonna be. 181 00:12:14,318 --> 00:12:16,695 But I'm really happy with the way it came out. 182 00:12:17,154 --> 00:12:19,448 (Alex) We built false perspective into that. 183 00:12:19,531 --> 00:12:24,787 It just looked like those backlit ends were infinitely far away. 184 00:12:25,246 --> 00:12:28,791 (Michael) There's a bunch of little subliminal penguins in the movie. 185 00:12:28,874 --> 00:12:34,171 Edward has a tie and boxer shorts and a couple of other things. 186 00:12:34,505 --> 00:12:38,133 We put it subtly into his wardrobe 187 00:12:38,217 --> 00:12:41,720 as maybe some kind of psychological reasoning 188 00:12:41,804 --> 00:12:45,516 for the penguin to be his power animal. 189 00:13:21,051 --> 00:13:23,971 Generally, I wanted it, as did David... 190 00:13:24,054 --> 00:13:27,683 we wanted the support groups to look real, you know, 191 00:13:27,766 --> 00:13:30,811 create real characters from all walks of life. 192 00:13:30,894 --> 00:13:33,147 So, basically, that's what we did. 193 00:13:33,230 --> 00:13:38,235 I think the only thing that might have been specific about our recipe 194 00:13:38,319 --> 00:13:43,699 is that the colors we used were a little bit more somber than reality. 195 00:14:06,555 --> 00:14:09,475 Marla arrived from London a couple of weeks 196 00:14:09,558 --> 00:14:11,643 before she was supposed to start shooting. 197 00:14:11,727 --> 00:14:16,565 She didn't quite know which way to go or who her character was 198 00:14:16,648 --> 00:14:21,653 and she asked for my help, she asked if there was any way I could describe Marla, 199 00:14:21,737 --> 00:14:28,202 and I said, "Well, I think I see Marla as Judy Garland, close to the end." 200 00:14:28,285 --> 00:14:33,332 "That kind of frailness, that vulnerability, that... She had a birdlike quality." 201 00:14:33,749 --> 00:14:39,671 And everybody seemed to love that kind of idea and latched onto it. 202 00:14:39,755 --> 00:14:44,343 In fact, during shooting Fincher would call her Judy. 203 00:14:44,635 --> 00:14:49,973 Helena would be sitting in her mobile home, waiting to be called onto the set 204 00:14:50,057 --> 00:14:55,771 and she'd be listening to old Judy Garland records, getting into it. 205 00:15:11,286 --> 00:15:14,790 I love that moment when Helena's filling up her cup with coffee 206 00:15:14,873 --> 00:15:17,918 and one of the other support group members 207 00:15:18,001 --> 00:15:19,628 is clearly making a beeline for her, 208 00:15:19,711 --> 00:15:23,215 and then Edward comes over and he kind of just turns on his heel. 209 00:15:23,757 --> 00:15:27,261 (Jeff) I didn't realize the coffee was still pouring into the cup. 210 00:15:27,344 --> 00:15:31,473 Take after take, I never saw it until we were timing the picture. It's hysterical. 211 00:15:31,557 --> 00:15:34,852 (Michael) It's great. I've seen this movie a few times 212 00:15:34,935 --> 00:15:37,563 and still see things that I haven't seen. 213 00:15:38,021 --> 00:15:44,403 (Jeff) Yeah. Even in dailies, I never noticed it until we were timing the picture. 214 00:15:44,653 --> 00:15:46,238 At that point you can see a lot. 215 00:15:46,321 --> 00:15:50,200 You can't hear anything, so all you do is stare at the visuals. 216 00:15:50,701 --> 00:15:56,540 David and I chose to shoot this picture on spherical glass, 217 00:15:56,623 --> 00:15:58,625 as opposed to anamorphic, 218 00:15:58,709 --> 00:16:04,298 primarily for lens choices and speed of those lenses. 219 00:16:04,381 --> 00:16:06,884 We found ourselves shooting in a lot of practical locations 220 00:16:06,967 --> 00:16:10,637 and inherently wanting to use whatever was there 221 00:16:10,721 --> 00:16:12,806 as a basis for our lighting sources, 222 00:16:12,890 --> 00:16:14,475 and then adding onto that. 223 00:16:14,850 --> 00:16:18,479 Shooting anamorphic wouldn't have allowed us 224 00:16:18,562 --> 00:16:20,814 to shoot under those low-light conditions. 225 00:16:20,898 --> 00:16:23,609 So we chose spherical lenses 226 00:16:23,692 --> 00:16:29,573 and went on to do 227 00:16:29,656 --> 00:16:31,658 a 70mm extraction of that negative 228 00:16:31,742 --> 00:16:35,579 to get your blow-ups for your large theatrical releases. 229 00:16:35,746 --> 00:16:39,791 It certainly shows, in depth at least, on some of our night exteriors 230 00:16:39,875 --> 00:16:42,085 when you see background city lights pop out 231 00:16:42,169 --> 00:16:46,715 that we couldn't have had happen with the slower anamorphic glass. 232 00:16:46,798 --> 00:16:49,510 So I think it was a great choice. 233 00:16:49,593 --> 00:16:51,595 David's so familiar with that. 234 00:16:51,845 --> 00:16:56,808 It's just comfortable for both of us and it certainly worked for this picture. 235 00:16:57,184 --> 00:17:03,941 You end up with your larger negative size than traditional 35mm film. 236 00:17:04,191 --> 00:17:07,861 With Super 35, it gives you a little more material for your extraction, 237 00:17:07,945 --> 00:17:11,698 but they make a dupe and then blow it up. 238 00:17:11,823 --> 00:17:17,621 Unfortunately you pick up grain and contrast in doing so, which I would have... 239 00:17:17,704 --> 00:17:21,708 That's the bonus of using an anamorphic, 'cause you skip a process 240 00:17:21,792 --> 00:17:24,962 and you have a much cleaner image at the end. 241 00:17:25,295 --> 00:17:30,217 But then you have a tougher time getting those images to begin with. 242 00:17:30,467 --> 00:17:35,806 So... following through this picture, 243 00:17:35,889 --> 00:17:38,725 this being my first picture all the way through as a DP, 244 00:17:38,809 --> 00:17:41,436 I was a bit shocked at the amount of contrast 245 00:17:41,520 --> 00:17:44,106 and grain that we picked up in the extraction. 246 00:17:44,189 --> 00:17:49,736 It was a bit disappointing, but fortunately it fits perfectly for this movie. 247 00:17:51,822 --> 00:17:55,534 (Michael) It's rare that you see Helena's feet - or any feet - in this movie. 248 00:17:55,617 --> 00:18:01,248 But Helena, throughout the entire movie, wore extremely high platform shoes, 249 00:18:01,331 --> 00:18:03,584 'cause it was right for the character, 250 00:18:03,667 --> 00:18:10,591 and also, Fincher wanted her to be as tall as possible, and she's quite small. 251 00:18:11,008 --> 00:18:17,389 And I used old vintage shoes from the '60s and '50s, big platforms, 252 00:18:17,472 --> 00:18:20,642 and she teetered about, and I think it added to the character. 253 00:18:20,726 --> 00:18:24,187 But also, there were many times when she fell off of them. 254 00:18:24,313 --> 00:18:25,480 (laughs) 255 00:18:26,064 --> 00:18:31,028 I'd hear her from far away cursing my name. 256 00:18:51,882 --> 00:18:56,887 (Jeff) I think every DP should be so lucky as to have a face like Helena's to photograph. 257 00:18:57,054 --> 00:19:00,932 She has such lovely skin and high cheekbones, 258 00:19:01,016 --> 00:19:03,602 you almost can't light her bad. 259 00:19:03,685 --> 00:19:06,104 Her presence on screen always comes across. 260 00:19:06,188 --> 00:19:11,151 She's so beautiful that we put her in some not-so-flattering lighting situations 261 00:19:11,234 --> 00:19:13,236 and she always looked great. 262 00:19:13,654 --> 00:19:20,243 It was inherent to her character, but we weren't afraid to go there. Nor was she. 263 00:19:20,827 --> 00:19:27,084 Normally, you would have a vanity problem, which didn't exist with her. 264 00:19:27,167 --> 00:19:31,129 In some situations, she had reactions to makeup, 265 00:19:31,463 --> 00:19:36,343 and, rather than cover them up, she was all game to go for it, 266 00:19:36,426 --> 00:19:40,764 and they're there, huge, on those 40ft screens. 267 00:19:46,103 --> 00:19:50,315 (Michael) Prep time is not what it seems, 268 00:19:50,399 --> 00:19:56,988 because Helena, being English... I don't think she was on another film. 269 00:19:57,072 --> 00:20:01,118 But I spoke to her in England maybe eight weeks before she started working, 270 00:20:01,201 --> 00:20:04,413 but I didn't see her until maybe three weeks before, 271 00:20:04,496 --> 00:20:08,083 so I didn't have that long of a prep with her. 272 00:20:08,166 --> 00:20:12,087 And, in a way, that worked well because I started preparing without her 273 00:20:12,170 --> 00:20:18,009 and she kind of liked the idea that there was remnants of a character - 274 00:20:18,093 --> 00:20:23,098 not remnants, but a character taking form without her that she could step into. 275 00:20:23,181 --> 00:20:26,393 She liked that Marla was somewhat developed 276 00:20:26,476 --> 00:20:29,438 and she could collaborate with me 277 00:20:29,521 --> 00:20:35,861 on discarding what was not in the right direction for her and keep what was. 278 00:21:19,780 --> 00:21:23,784 (Alex) David's very accurate about his intentions, 279 00:21:23,950 --> 00:21:29,080 both storyboarding, but also just on a scale - on an early scale. 280 00:21:29,164 --> 00:21:35,712 We would go out, just three or four of us, for preliminary scouts, 281 00:21:36,171 --> 00:21:40,801 and David would be very clear about the angle, the lens, the height of the camera, 282 00:21:41,635 --> 00:21:43,970 what he'd want to do in a location. 283 00:21:44,054 --> 00:21:47,140 It makes it so much easier to do your job. 284 00:21:47,557 --> 00:21:49,476 And then the storyboards, I think, 285 00:21:49,559 --> 00:21:52,103 probably all the time, you could follow them. 286 00:21:52,187 --> 00:21:54,314 The frames would be really accurate. 287 00:21:54,397 --> 00:22:00,946 (Jeff) Yeah, it's fantastic that someone can commit to that so far ahead of it. 288 00:22:01,029 --> 00:22:07,744 It makes it so much easier for us to design lighting setups and to design sets. 289 00:22:07,828 --> 00:22:10,705 You don't have to cover yourself endlessly 290 00:22:10,789 --> 00:22:15,085 because you know you're not going to vary very much from those storyboards. 291 00:22:15,544 --> 00:22:18,505 Occasionally, if something was better, we'd change. 292 00:22:18,588 --> 00:22:22,425 But, more or less, we stuck to the original ideas. 293 00:22:22,634 --> 00:22:25,637 (Alex) We did not only conventional storyboards, 294 00:22:25,720 --> 00:22:30,934 but also, David used a process called pre-vis, 295 00:22:31,017 --> 00:22:36,690 which is kind of a three-D storyboarding, animated storyboard, 296 00:22:36,982 --> 00:22:39,818 where you build a model of a set, 297 00:22:39,901 --> 00:22:44,823 particularly for the visual-effects shots, in the computer, 298 00:22:45,282 --> 00:22:51,246 and then David would spend time with the computer model and place the camera, 299 00:22:51,496 --> 00:22:54,833 work out the camera move, decide on the lens. 300 00:22:55,125 --> 00:23:00,255 And there were several times where we had information 301 00:23:00,338 --> 00:23:02,382 maybe four months ahead of time 302 00:23:02,465 --> 00:23:04,134 that was absolutely accurate. 303 00:23:04,217 --> 00:23:09,973 Where we'd make decisions on the sets, in one instance, down to the half-inch 304 00:23:10,056 --> 00:23:13,560 with a motion-control shot that never changed. 305 00:23:13,643 --> 00:23:19,399 The plane crash was planned to a tiny degree, 306 00:23:19,482 --> 00:23:21,943 to the most minute detail. 307 00:24:01,858 --> 00:24:03,902 (Michael) After I read the script, 308 00:24:03,985 --> 00:24:10,700 I knew that Tyler Durden was gonna be pretty "out there" wardrobe-wise, 309 00:24:10,992 --> 00:24:15,622 to go with how out there he was as a character, 310 00:24:15,705 --> 00:24:19,542 and I asked David, who doesn't like color very much, 311 00:24:19,626 --> 00:24:23,088 how far I could go with Brad's character. 312 00:24:23,171 --> 00:24:27,676 And he said, "You can't go too far with Tyler Durden." 313 00:24:28,134 --> 00:24:30,136 And... 314 00:24:31,304 --> 00:24:35,934 I was amazed that he let me do a lot of the stuff that I did, compared to... 315 00:24:36,226 --> 00:24:38,144 We worked together on The Game and on Se7en, 316 00:24:38,228 --> 00:24:41,982 and the palette's pretty restricted 317 00:24:42,065 --> 00:24:46,736 in terms of a lot of color. 318 00:24:46,903 --> 00:24:51,741 I was surprised 319 00:24:51,825 --> 00:24:54,911 that Dave allowed 320 00:24:54,995 --> 00:24:59,916 all those reds and oranges and vibrant colors that Brad wears. 321 00:25:01,167 --> 00:25:03,962 (Jeff) He's the only person that wears anything like that. 322 00:25:04,045 --> 00:25:08,008 (Michael) Yeah. When you'd walk into the wardrobe trailer, 323 00:25:08,091 --> 00:25:10,468 Brad's clothes were hanging 324 00:25:10,552 --> 00:25:16,099 directly across from Edward's. 325 00:25:17,976 --> 00:25:21,938 Tyler's side - Brad's side - was vibrant. 326 00:25:23,148 --> 00:25:27,527 Edward's side was grays and beiges. So boring. 327 00:25:27,610 --> 00:25:30,739 You couldn't believe those two characters were in the same movie. 328 00:25:30,822 --> 00:25:36,327 (Jeff) That defines the two personalities of the two characters perfectly. 329 00:25:46,546 --> 00:25:47,714 But in the six weeks that I had to prep, 330 00:25:48,298 --> 00:25:49,716 amongst other things, 331 00:25:49,799 --> 00:25:54,137 I had the rare opportunity of testing every light source that we used in the picture, 332 00:25:54,304 --> 00:25:58,058 as well as testing the clothing Michael was 333 00:25:58,141 --> 00:26:00,977 dressing them in and some of the makeup, 334 00:26:01,144 --> 00:26:07,150 different processes that we used and some of the prosthetics that we used, 335 00:26:07,233 --> 00:26:09,235 and to find out what looked realistic 336 00:26:09,319 --> 00:26:12,572 and how we could actually bring out the prosthetics 337 00:26:12,655 --> 00:26:18,536 and make them look like real wounds as opposed to prosthetics. 338 00:26:18,620 --> 00:26:23,124 And then what angle of light enhanced all those situations. 339 00:26:23,208 --> 00:26:26,252 We tested everything from the copy-machine 340 00:26:26,336 --> 00:26:29,422 light sources to the headlights of cars. 341 00:26:30,006 --> 00:26:33,760 And it's a rare opportunity to get 342 00:26:33,843 --> 00:26:37,430 to evaluate those choices that far ahead of time. 343 00:26:37,514 --> 00:26:40,600 Normally you just have to scramble on the set 344 00:26:40,683 --> 00:26:44,020 and use experience to make your decisions. 345 00:26:44,104 --> 00:26:50,944 But two weeks of shooting tests, film tests, lighting tests, 346 00:26:51,027 --> 00:26:54,364 really helped this picture and helped me. 347 00:27:00,453 --> 00:27:03,915 (Michael) Wardrobe has help in that I get everyone else's input 348 00:27:03,998 --> 00:27:06,459 and weed things out earlier on. 349 00:27:06,543 --> 00:27:08,670 I mostly know how things will photograph 350 00:27:08,753 --> 00:27:11,214 from having done what I do for a long time, 351 00:27:11,548 --> 00:27:13,591 and I've had fittings with the actors. 352 00:27:13,675 --> 00:27:16,469 But I think it gives 353 00:27:16,553 --> 00:27:20,807 the DP an idea 354 00:27:20,890 --> 00:27:23,685 of the kind of things that he's gonna be dealing with. 355 00:27:24,853 --> 00:27:29,649 But also, I think the director can see 356 00:27:29,732 --> 00:27:32,610 if I've gone too far with Tyler's character. 357 00:27:32,694 --> 00:27:35,238 In fact, once I presented something to David 358 00:27:35,321 --> 00:27:38,283 and he said, "This time, you have gone too far." 359 00:27:38,825 --> 00:27:39,826 (Jeff) What was that? 360 00:27:39,909 --> 00:27:45,915 (Michael) It was a complete outfit in various shades of red on red on red on red. 361 00:27:46,082 --> 00:27:52,088 Brad and I loved it, but I think we did go over the top a little bit. 362 00:27:52,755 --> 00:27:55,425 Maybe we were just testing David. 363 00:28:01,764 --> 00:28:06,186 A lot of Brad's clothes look like they were just picked up in a thrift shop, 364 00:28:06,269 --> 00:28:09,355 and that's the look we were going for. 365 00:28:09,439 --> 00:28:13,860 But unfortunately it wasn't that easy 366 00:28:14,736 --> 00:28:18,198 since we need so many multiples for various reasons - 367 00:28:18,281 --> 00:28:24,370 stuntmen and doubles for all the fights and blood and continuity. 368 00:28:24,621 --> 00:28:29,209 And so a lot of the things were made and then distressed 369 00:28:29,292 --> 00:28:33,630 to look like they had come from vintage stores and thrift shops. 370 00:28:56,069 --> 00:28:59,739 (Jeff) These scenes, especially in David's movies, 371 00:28:59,948 --> 00:29:03,785 the approach to these sequences are so sophisticated, you don't realize 372 00:29:03,868 --> 00:29:08,623 how many layers of people or action it takes to finish a sequence. 373 00:29:09,415 --> 00:29:13,670 For example, the car crash is done... 374 00:29:14,045 --> 00:29:19,676 probably over nine days during the course of the movie, in about six different places, 375 00:29:19,968 --> 00:29:21,970 to arrive at that one sequence. 376 00:29:22,220 --> 00:29:26,557 So, with clothing, we may have five different people 377 00:29:26,641 --> 00:29:29,811 wearing them for various reasons. 378 00:29:32,063 --> 00:29:37,026 (Michael) The red leather jacket that Brad's wearing, I think we had about six of them. 379 00:29:37,402 --> 00:29:40,238 It looks like a great find in a thrift shop, 380 00:29:40,321 --> 00:29:43,825 but the leather had to be dyed to get 381 00:29:43,908 --> 00:29:48,288 that old kind of late-'60s, early-'70s color 382 00:29:48,955 --> 00:29:52,417 and the texture of the leather and the topstitching. 383 00:29:52,500 --> 00:29:55,420 A lot of details went into making it look 384 00:29:55,503 --> 00:29:58,798 like something that I couldn't have possibly found 385 00:29:58,881 --> 00:30:01,551 in a store today in that quantity. 386 00:30:04,178 --> 00:30:06,097 (Jeff) Did he keep any of the leather jackets? 387 00:30:06,180 --> 00:30:08,850 (Michael) Uh... He wants one. 388 00:30:08,933 --> 00:30:13,438 The wardrobe is actually still on hold, but I have to remember to get him one. 389 00:30:13,646 --> 00:30:17,150 He did get one of his black jackets from Se7en. 390 00:31:19,796 --> 00:31:24,634 (Kevin) The other single-frame thing, by the way, that came up and is kind of funny 391 00:31:24,717 --> 00:31:26,469 is the penis shot, 392 00:31:26,552 --> 00:31:32,100 or the dirt that you see at the end of the movie. 393 00:31:32,183 --> 00:31:37,188 So at the very end of the movie, we had to work something in there 394 00:31:37,730 --> 00:31:40,233 to show that Brad's still the ghost in the machine, 395 00:31:40,316 --> 00:31:42,735 so we spliced that one in there. 396 00:31:42,985 --> 00:31:46,406 What was funny was that we never knew where this came from, 397 00:31:46,489 --> 00:31:49,367 because Peter Mavromates found us some pornography. 398 00:31:49,450 --> 00:31:50,910 I guess he has his sources, 399 00:31:50,993 --> 00:31:53,913 'cause on The Game he had to find some pornography. 400 00:31:53,996 --> 00:31:59,794 He came back with a 70mm frame of a guy with not quite a hard-on - 401 00:31:59,877 --> 00:32:03,214 you couldn't really have a hard-on in an American movie. 402 00:32:03,506 --> 00:32:05,591 We'd bug him about where it came from - 403 00:32:05,675 --> 00:32:08,594 and where did they screen 70mm pornography? 404 00:32:08,678 --> 00:32:10,721 Anyway, so we got one frame of that, 405 00:32:10,805 --> 00:32:12,890 which we had to crop and fit, and put it in there 406 00:32:12,974 --> 00:32:14,142 and we had to make it anamorphic 407 00:32:14,225 --> 00:32:16,936 and stretch it back out again and show the edges. 408 00:32:17,019 --> 00:32:20,189 We had one of the editors make up a dirty splice 409 00:32:20,273 --> 00:32:24,318 so we could see what a dirty splice looked like and match it on this frame. 410 00:32:24,402 --> 00:32:26,904 It's in there for 15 frames or so as it slips by. 411 00:32:27,989 --> 00:32:31,409 But that was the end of the single-frame events. 412 00:32:43,463 --> 00:32:45,089 I don't know if it actually ever happened, 413 00:32:45,173 --> 00:32:50,636 but we were convinced some projectionist would cross the movie over right there. 414 00:32:50,720 --> 00:32:52,638 He'd see the first one, go, "Fuck!", 415 00:32:52,722 --> 00:32:56,434 cross the movie over and wipe out the end of reel two. 416 00:32:56,893 --> 00:32:58,227 But anyway... 417 00:32:58,311 --> 00:33:03,524 (Jeff) The interior of the theater that Tyler works in 418 00:33:03,608 --> 00:33:08,488 where he splices his pornography into children's films 419 00:33:08,571 --> 00:33:14,994 was the fantastically old Art Deco theater in downtown Los Angeles. 420 00:33:15,077 --> 00:33:19,957 It's being renovated right now. It's probably done now. 421 00:33:20,249 --> 00:33:24,170 Which you don't actually get to appreciate in Fight Club. 422 00:33:24,253 --> 00:33:28,549 However, we used... My gaffer's name is Claudio Miranda 423 00:33:28,633 --> 00:33:31,886 and he's created this light source called a DecaSource, 424 00:33:32,178 --> 00:33:35,973 and it's MR16s all in rows of pods, 425 00:33:36,057 --> 00:33:39,560 and you can put them on a computerized dimmer board 426 00:33:39,644 --> 00:33:42,313 and actually have them pulsating slightly - 427 00:33:42,396 --> 00:33:47,360 that created the projector glimmer that you saw back off the people's faces. 428 00:33:47,443 --> 00:33:50,863 So that's what we used, with a few different colorations on it, 429 00:33:50,947 --> 00:33:55,826 so you could feel the difference of light quality when it hits them. 430 00:33:55,910 --> 00:33:59,247 And then I believe we used a projector beam. 431 00:33:59,497 --> 00:34:01,249 I think we used a Xenon in the back 432 00:34:01,332 --> 00:34:04,460 and we created our own projector feeling through it, 433 00:34:04,544 --> 00:34:08,714 so when you shot backwards you saw the backlight coming through their heads. 434 00:34:10,591 --> 00:34:13,761 It was at the theater entrance, not the projection booth. 435 00:34:13,844 --> 00:34:16,389 It was too high and wouldn't hit the people's heads. 436 00:34:16,472 --> 00:34:20,643 So it was another Hollywood cheat. 437 00:34:21,227 --> 00:34:26,315 (Michael) I love that scene when Brad is waiting tables at the hotel banquet room 438 00:34:26,399 --> 00:34:28,192 and he's wearing a Walkman. 439 00:34:28,276 --> 00:34:33,155 That really cracks me up. It's so Tyler Durden. 440 00:34:57,305 --> 00:35:01,726 (Jeff) There's something about the sound that they chose to use 441 00:35:01,809 --> 00:35:05,271 for the thump of the first hit when Edward hits Brad 442 00:35:05,354 --> 00:35:08,816 that just cracks me up every time. 443 00:35:09,233 --> 00:35:11,527 It's such a pathetic attempt at a fight, 444 00:35:11,611 --> 00:35:15,281 and then the sound itself is just this dead thump. 445 00:35:18,492 --> 00:35:22,747 Lou's Bar, the exterior of Lou's Tavern, was down in Long Beach, 446 00:35:22,830 --> 00:35:29,170 and the idea behind shooting it there was to get this industrial, isolated background 447 00:35:29,253 --> 00:35:33,215 with the harbor lights in the background. 448 00:35:33,466 --> 00:35:35,551 In wider shots, you can see that. 449 00:35:35,635 --> 00:35:39,263 Especially the first time you see the Paper Street house, 450 00:35:39,680 --> 00:35:42,975 you see all the factory lights in the background, 451 00:35:43,100 --> 00:35:47,396 which, once again, was shooting the spherical 35. 452 00:35:48,522 --> 00:35:53,194 I don't believe you could have picked up the intensity of those lights or the depth, 453 00:35:53,277 --> 00:35:55,946 had we used anamorphic glass. 454 00:36:00,368 --> 00:36:04,413 I think every picture would want to tell you what it wants to be, 455 00:36:04,497 --> 00:36:09,335 and this particular one, because of the style that we chose to photograph it in, 456 00:36:09,418 --> 00:36:14,173 it definitely was an asset to us to use spherical glass, 457 00:36:14,423 --> 00:36:21,097 to have the luxury of being able to shoot 500 or 800 ASA stocks at a 1.9 or a 2 stop. 458 00:36:21,472 --> 00:36:23,641 We actually didn't shoot any 800 ASA. 459 00:36:23,724 --> 00:36:29,355 We used 5279 for all the night exteriors and night interiors 460 00:36:29,438 --> 00:36:34,860 and then used 5248 for all of our day exteriors. 461 00:36:37,488 --> 00:36:40,700 (Michael) The detail in the Paper Street house is so amazing. 462 00:36:40,783 --> 00:36:47,790 Even the wooden stairway is more worn in the center. 463 00:36:49,667 --> 00:36:55,673 I mean, just little details that, you know, a lot of them the film didn't even pick up. 464 00:36:56,215 --> 00:36:59,677 We went to Long Beach and saw this house that wasn't there before. 465 00:36:59,760 --> 00:37:05,307 They'd just built the exterior of the house and matched the interior so beautifully. 466 00:37:05,641 --> 00:37:11,981 (Jeff) We scouted the house several times as it was growing to its completion. 467 00:37:12,481 --> 00:37:18,738 And the story from some of the construction guys 468 00:37:18,821 --> 00:37:20,656 that had been there for most of the time 469 00:37:20,740 --> 00:37:26,829 is that there's a planned freeway that goes right through the lot we built the house in. 470 00:37:26,912 --> 00:37:29,957 I guess that's why we were able to use the lot. 471 00:37:30,124 --> 00:37:33,711 And as they saw this house going up, they kept coming by, going: 472 00:37:33,794 --> 00:37:36,756 "You guys know they're gonna build a freeway here, right?" 473 00:37:36,839 --> 00:37:38,382 (laughter) 474 00:37:39,884 --> 00:37:41,886 "No. We had no idea." 475 00:37:58,486 --> 00:38:00,279 A lot of the night exteriors, 476 00:38:00,362 --> 00:38:04,784 especially around the Paper Street house and Lou's Tavern, 477 00:38:05,242 --> 00:38:11,707 we used these 8K tungsten helium balloons. 478 00:38:14,502 --> 00:38:18,631 They have their own light source inside and you fill them with the helium 479 00:38:18,714 --> 00:38:22,468 and they blow up to... probably a good 10ft diameter. 480 00:38:22,551 --> 00:38:26,722 Then you can hoist them up in the middle of the sequence, the middle of your shot. 481 00:38:27,181 --> 00:38:30,142 The tag lines are all blackened out and they disappear 482 00:38:30,226 --> 00:38:35,189 and it creates a wonderful moonlit ambience 483 00:38:35,272 --> 00:38:37,566 to a large area. 484 00:38:39,401 --> 00:38:45,658 It's rather... At that point, there wasn't anything to cut that source with. 485 00:38:45,741 --> 00:38:51,497 And now, since then, you can hang different material on the backs 486 00:38:51,580 --> 00:38:54,583 to make the light more directional. 487 00:38:54,667 --> 00:38:58,170 But it was just a large, broad source and kind of went everywhere. 488 00:38:58,254 --> 00:39:02,508 It gave you a good base. Then you'd put your keys in and your backlight from that. 489 00:39:03,092 --> 00:39:06,428 But it helped enormously to light large areas. 490 00:39:06,804 --> 00:39:09,431 I know they come in various sizes 491 00:39:09,515 --> 00:39:12,518 but, had we not had our spherical lenses, 492 00:39:12,601 --> 00:39:15,896 we would have had to have a much larger light source than that. 493 00:39:15,980 --> 00:39:22,570 It just worked out now that, at 500 ASA, with the balloon at about 30ft in the air, 494 00:39:22,653 --> 00:39:27,992 you'd have a nice 1.4, 1.5, and we were shooting at 2, 2.3. 495 00:39:28,075 --> 00:39:32,496 So you had a great 2 stop under ambience that carried a large area 496 00:39:32,621 --> 00:39:34,623 and gives you some really nice depth 497 00:39:34,707 --> 00:39:37,835 in the ground and sides of buildings and whatnot. 498 00:39:38,085 --> 00:39:41,255 Then, fortunately for me, because at that time 499 00:39:41,338 --> 00:39:43,215 we weren't able to cut the back of the light off, 500 00:39:43,299 --> 00:39:47,177 it also front-lights buildings you may not want lit. 501 00:39:47,636 --> 00:39:52,224 But because of the way that Alex had aged the buildings down - 502 00:39:52,308 --> 00:39:55,811 usually they were decrepit and dark in tone anyways - 503 00:39:55,895 --> 00:39:57,563 we didn't have to worry about cutting it. 504 00:39:57,646 --> 00:40:01,817 If anything, the spill helped. Otherwise the buildings would have disappeared. 505 00:40:02,234 --> 00:40:05,321 Plus the creative use of a stand-by painter. 506 00:40:05,404 --> 00:40:07,239 We had a great stand-by painter 507 00:40:07,323 --> 00:40:11,327 by the name of Billy Hoyt on this picture, and any time... 508 00:40:11,410 --> 00:40:15,456 We initially lit Lou's Tavern and we used the ball for the wider shots 509 00:40:15,539 --> 00:40:17,541 to give an ambiance to the parking lot. 510 00:40:17,875 --> 00:40:20,377 It lit the roof of the building way too much. 511 00:40:20,461 --> 00:40:23,339 So he just hops up with a spray gun and, 512 00:40:23,422 --> 00:40:27,301 down two notches, the building disappears. 513 00:40:31,305 --> 00:40:33,599 I had about six weeks to prep, 514 00:40:33,682 --> 00:40:36,268 of which about half the time was spent visiting the locations 515 00:40:36,352 --> 00:40:39,688 and going over the sets and talking with Alex 516 00:40:39,772 --> 00:40:43,859 about plans for the Paper Street house 517 00:40:43,943 --> 00:40:47,237 and how to approach practical light sources 518 00:40:47,321 --> 00:40:48,822 and windows that allowed us to light, 519 00:40:48,906 --> 00:40:53,202 and ceilings, whether they were to be fixed or not fixed. 520 00:40:53,619 --> 00:40:58,707 For the Paper Street house we decided to opt for a real two-storey house 521 00:40:58,791 --> 00:41:03,712 as opposed to splitting the two levels on a sound stage and having false ceilings. 522 00:41:04,046 --> 00:41:07,549 My attitude about that - something I watched my father do so well - 523 00:41:07,633 --> 00:41:11,512 is, if you're put into a realistic situation 524 00:41:11,595 --> 00:41:13,639 without the comfort of taking away a ceiling 525 00:41:13,722 --> 00:41:16,767 and then putting light sources in that don't really exist, 526 00:41:17,017 --> 00:41:23,565 that then you creatively have to come to terms with the space that you have 527 00:41:23,649 --> 00:41:27,486 and it becomes a much more natural feeling. 528 00:41:27,569 --> 00:41:32,324 You can't cheat as much, and I didn't want to have the luxury of being able to cheat. 529 00:41:32,408 --> 00:41:34,785 Fortunately it worked out for David and Alex 530 00:41:34,868 --> 00:41:36,662 because it saved a lot of space on the stage. 531 00:41:37,121 --> 00:41:39,415 And rather than having two houses, two floor plans, 532 00:41:39,498 --> 00:41:41,583 we put them on top of each other. 533 00:41:41,792 --> 00:41:48,507 And it forces you to be more honest with your light, for better or worse. 534 00:41:51,301 --> 00:41:54,555 The Long Beach set was just the façade of a house, 535 00:41:54,638 --> 00:42:00,936 but the actual house that we built on stage at Fox was two storeys. 536 00:42:01,395 --> 00:42:04,523 And so you're forced to deal with 537 00:42:04,606 --> 00:42:08,444 those dilemmas, which I feel... 538 00:42:08,527 --> 00:42:10,863 If you watch the picture, 539 00:42:10,946 --> 00:42:16,076 you don't disbelieve the light sources or the directions that they're coming from. 540 00:42:16,160 --> 00:42:18,162 So that was our goal. 541 00:42:43,437 --> 00:42:48,650 Down in the basement of Lou's Tavern, where the Fight Club initiates, 542 00:42:48,776 --> 00:42:51,779 it was interesting because we'd strategically placed 543 00:42:51,862 --> 00:42:53,989 a few light sources around the room 544 00:42:54,073 --> 00:42:57,284 so that it could basically have a pseudo-boxing ring 545 00:42:57,367 --> 00:43:02,081 with a lot of fall-off in the backgrounds, not much depth. 546 00:43:02,456 --> 00:43:08,170 And we had one work light, 547 00:43:08,253 --> 00:43:15,260 like a metal, domed, household, clip-on work light that you'd see in a lot of places. 548 00:43:15,761 --> 00:43:19,139 It was such a beautiful light source 549 00:43:19,223 --> 00:43:21,809 and made such sense that they'd have it in this place 550 00:43:21,892 --> 00:43:23,977 that we stole a bunch of them from the kitchen 551 00:43:24,061 --> 00:43:26,396 of the Paper Street house next door 552 00:43:26,730 --> 00:43:30,526 and ended up using them throughout the whole movie. 553 00:43:30,859 --> 00:43:35,489 We nicknamed them "budget-busters" since they were only $3 apiece to put in. 554 00:43:35,656 --> 00:43:39,827 Basically, all of Lou's basement, where the fighting takes place, 555 00:43:39,993 --> 00:43:42,496 minus this one fluorescent, 556 00:43:42,579 --> 00:43:45,874 are all lit by these little budget-busters. 557 00:44:35,924 --> 00:44:40,971 This is the first picture that I photographed from head to toe as the DP. 558 00:44:41,221 --> 00:44:47,352 I had worked on both Se7en and The Game as a second-unit DP 559 00:44:47,436 --> 00:44:50,856 and had done some operating on the first unit of Se7en 560 00:44:50,939 --> 00:44:55,903 and shot quite a bit of second-unit insert work on The Game 561 00:44:56,361 --> 00:45:01,116 and assumed that my meeting with David was 562 00:45:01,200 --> 00:45:03,493 about shooting second-unit for Fight Club. 563 00:45:03,577 --> 00:45:09,333 So I was kind of taken aback when he asked me to shoot the picture for him. 564 00:45:38,612 --> 00:45:41,240 (Doc) The computer can do a lot of stuff. 565 00:45:41,323 --> 00:45:45,869 Every year, as software gets better, as technical knowledge gets better, 566 00:45:45,953 --> 00:45:48,205 there will be more and more breakthroughs 567 00:45:48,288 --> 00:45:50,832 and experiments, more and more things tried. 568 00:45:51,333 --> 00:45:55,295 The danger with computer animation and digital effects 569 00:45:55,379 --> 00:45:58,966 is that you see too much, oftentimes. 570 00:45:59,508 --> 00:46:03,720 And there's a lot that goes wrong with computers, a lot that looks wrong. 571 00:46:03,804 --> 00:46:06,515 There's a lot of artifacts and strange things in there 572 00:46:06,598 --> 00:46:10,310 and people don't always know how to correct for those. 573 00:46:10,811 --> 00:46:14,273 I don't know everything about correcting for digital artifacts. 574 00:46:14,356 --> 00:46:19,861 And, honestly, you don't always have the time to make things look absolutely real. 575 00:46:20,529 --> 00:46:23,615 So you are dealing with approximations all the time, 576 00:46:23,699 --> 00:46:27,744 and those approximations are getting smaller and smaller as time goes on. 577 00:46:28,161 --> 00:46:31,623 However, the demands upon the artists are being 578 00:46:31,707 --> 00:46:33,583 made greater and greater all the time. 579 00:46:33,667 --> 00:46:36,003 There's stuff being done now that could 580 00:46:36,086 --> 00:46:38,880 scarcely have been dreamed of five years ago. 581 00:46:39,298 --> 00:46:43,260 So it's kind of amazing to think 582 00:46:43,343 --> 00:46:45,721 what might happen five or ten years down the line. 583 00:46:45,804 --> 00:46:51,184 I think that there's still many stages of revolution and evolution to come. 584 00:46:51,518 --> 00:46:53,854 Imagine computers that, for example, 585 00:46:53,937 --> 00:46:58,567 might be 10,000 times faster or more powerful 586 00:46:58,650 --> 00:46:59,901 than the ones that we're using now. 587 00:46:59,985 --> 00:47:02,112 How is that gonna change things? 588 00:47:27,429 --> 00:47:32,851 (Jeff) This is a perfect example of a phone conversation between Marla and Jack 589 00:47:32,934 --> 00:47:38,148 when she's laying on the bed there and she does have a skin irritation going on. 590 00:47:38,231 --> 00:47:41,401 And we went with it. We thought it fit her character. 591 00:47:41,485 --> 00:47:44,613 And she certainly wanted to go as opposite 592 00:47:44,696 --> 00:47:49,910 her Victorian stereotype as she could. 593 00:47:54,873 --> 00:48:00,087 (Michael) Although she's all dressed up, seemingly so, wearing a sequined dress 594 00:48:00,170 --> 00:48:03,215 which looks like it maybe came from the '60s, 595 00:48:04,299 --> 00:48:10,430 the fabric, of course, when we made it, was perfect. 596 00:48:10,514 --> 00:48:13,433 And so what I did was 597 00:48:13,517 --> 00:48:18,397 I shaved the sequins off in different areas 598 00:48:18,480 --> 00:48:22,234 so it looked really tattered. 599 00:48:22,317 --> 00:48:25,278 And also, you know, it was kind of sexy 600 00:48:25,362 --> 00:48:29,241 showing parts of her body, 'cause it was unlined. 601 00:48:32,285 --> 00:48:36,581 (Jeff) The lovemaking sequence in this movie 602 00:48:37,791 --> 00:48:39,501 is such an interesting choice and style 603 00:48:39,584 --> 00:48:41,586 that shows all the passion without showing 604 00:48:41,670 --> 00:48:45,048 all the detail of actually, you know, sex. 605 00:48:45,132 --> 00:48:48,385 And so I thought it was a brilliant choice. 606 00:48:49,636 --> 00:48:53,890 (Kevin) That was one of those things we started very early in prep, 607 00:48:53,974 --> 00:48:58,478 and literally almost the last scene to be delivered was one of the sex sequences. 608 00:48:58,645 --> 00:49:03,233 In the end we had to deliver it all as one continuous piece, which caused problems. 609 00:49:03,400 --> 00:49:05,610 It was all the usual boring CG things. 610 00:49:05,694 --> 00:49:08,280 Once you'd decided that, while you're gonna 611 00:49:08,363 --> 00:49:10,490 make everything fit together in one piece, 612 00:49:10,574 --> 00:49:14,411 then David could think of new transitions between the two. 613 00:49:14,494 --> 00:49:16,455 It got very intricate. 614 00:49:16,621 --> 00:49:20,625 It's a little disappointing that it goes by in nothing flat. 615 00:49:20,792 --> 00:49:24,713 It was supposed to be shorter, like a blipvert, where every cut... 616 00:49:24,796 --> 00:49:28,300 I think six cuts made it. Every cut was three seconds long. 617 00:49:28,383 --> 00:49:31,136 And they ended up as long as seven or eight seconds. 618 00:49:31,428 --> 00:49:33,638 But now you can't tell they're moving because 619 00:49:33,722 --> 00:49:35,724 three seconds of motion spread over eight 620 00:49:35,807 --> 00:49:38,018 starts to look like you're not moving. 621 00:49:38,101 --> 00:49:40,395 We added ashtrays flying through the air 622 00:49:40,479 --> 00:49:43,773 so you could see things falling. Things like that. 623 00:49:44,316 --> 00:49:47,903 Anyway, it was a lot of fun. It was a lot of hair-pulling on my part. 624 00:49:47,986 --> 00:49:51,406 But hopefully, the result... The result is beautiful. 625 00:49:51,490 --> 00:49:54,242 I don't know how well it integrates into the rest of the movie, 626 00:49:54,326 --> 00:49:56,411 but it stands out on its own. 627 00:49:56,578 --> 00:50:01,166 It's the only time we see sex in the movie, so it can be a little different to the rest. 628 00:50:01,249 --> 00:50:05,337 Part of the rule of working with David in visual effects 629 00:50:05,420 --> 00:50:08,173 is that they have to look like they're part of the movie. 630 00:50:08,256 --> 00:50:10,926 He has a lot of experience. He used to work at ILM. 631 00:50:11,009 --> 00:50:17,015 He knows about effects that go out in second units and come back looking great 632 00:50:17,098 --> 00:50:19,935 and having nothing to do with the movie. 633 00:50:20,310 --> 00:50:25,649 So number one is to try to make sure that it fits well and it looks like everything else. 634 00:50:25,941 --> 00:50:29,694 And I tend to get dragged into all sorts of other technical things. 635 00:50:29,778 --> 00:50:32,531 There's this weird crossover between me and post 636 00:50:32,781 --> 00:50:35,367 where Peter Mavromates, the post supervisor, 637 00:50:35,450 --> 00:50:38,203 is very involved in stuff post supervisors usually are not 638 00:50:38,286 --> 00:50:42,415 and I'm involved in stuff that post supervisors are, and we kind of mesh, 639 00:50:42,499 --> 00:50:47,003 because David wants it all to fit so it's a tight-fit kind of thing. 640 00:50:51,216 --> 00:50:55,637 (Alex) We matched downtown hotel with... 641 00:50:56,304 --> 00:51:00,225 In fact, we went and found a bunch of downtown hotels that we liked the look of, 642 00:51:00,308 --> 00:51:02,352 and then we found a lobby that we liked, 643 00:51:02,686 --> 00:51:08,400 and then we took paint into the real location 644 00:51:08,483 --> 00:51:09,943 to match some of the other places we liked 645 00:51:10,026 --> 00:51:13,572 and then took the combined look of that onto stage. 646 00:51:13,655 --> 00:51:19,661 So the corridor right by her room is stage and everything else is location downstairs. 647 00:51:21,538 --> 00:51:23,748 We built this room on stage, 648 00:51:24,916 --> 00:51:30,213 based it on the worst of downtown 649 00:51:30,297 --> 00:51:32,799 monthly rental hotels that we found 650 00:51:33,717 --> 00:51:36,928 and then took the look of what we liked of those 651 00:51:37,012 --> 00:51:41,641 and added paint in the location that we found. 652 00:51:41,725 --> 00:51:46,980 So the lobby and the stairways was a hotel on Eighth Street, downtown. 653 00:51:48,523 --> 00:51:54,029 But we added the shine on the corridor and the floor, pulled up carpet. 654 00:51:58,199 --> 00:52:03,121 (Michael) Wasn't that the night somebody threw a bottle out of a window at Jeff? 655 00:52:03,204 --> 00:52:04,456 (Alex) Hit you on the head. 656 00:52:04,539 --> 00:52:10,045 (Jeff) Yeah. The exterior that night of that hotel, Marla's hotel, 657 00:52:10,587 --> 00:52:14,591 one evening, in the middle of the night, as we were shooting down there, 658 00:52:14,674 --> 00:52:19,012 apparently we alienated one of the residents of that hotel 659 00:52:19,095 --> 00:52:23,099 and he lobbed a 40oz beer bottle out the window 660 00:52:23,183 --> 00:52:30,190 and it just happened to clock me on the head as I was standing next to the camera. 661 00:52:30,357 --> 00:52:32,859 (Michael) Good aim! (Jeff) Very good aim. 662 00:52:32,942 --> 00:52:36,488 Did you see my shirt afterwards? You'd appreciate it. 663 00:52:36,571 --> 00:52:38,531 Wonderful pattern all over it. 664 00:52:38,907 --> 00:52:43,995 Yeah, I didn't get to finish that night. I spent it in the hospital. 665 00:52:44,079 --> 00:52:46,748 But... it all worked out. 666 00:52:47,666 --> 00:52:50,001 (Alex) Downtown's a war zone. (Jeff) Yeah. 667 00:52:50,085 --> 00:52:53,421 So we all experienced a little bit of our own Fight Club. 668 00:52:53,588 --> 00:52:56,424 I have a scar to show for it. 669 00:52:56,716 --> 00:52:59,219 We had our own set officers on the set 670 00:52:59,302 --> 00:53:02,055 who apprehended the guy that threw the bottle. 671 00:53:02,138 --> 00:53:06,518 But the local police that showed up, as I was covered with beer 672 00:53:06,601 --> 00:53:11,147 and I'm sitting there with a pack on my head waiting for an ambulance to show up, 673 00:53:11,648 --> 00:53:14,693 his first question is, "Have you been drinking?" 674 00:53:14,776 --> 00:53:16,069 (laughter) 675 00:53:16,152 --> 00:53:19,489 I wanted to leap at him at that point. 676 00:53:28,498 --> 00:53:32,377 (Michael) Tyler's lavender bathrobe with the coffee cups was a huge hit. 677 00:53:32,460 --> 00:53:38,550 In fact, I got a call from Edward this past November 678 00:53:38,633 --> 00:53:44,139 asking if I could have another one made up for his brother for a Christmas gift. 679 00:53:46,182 --> 00:53:49,728 I think it belonged to... The original one - we had more copied - 680 00:53:49,811 --> 00:53:53,940 but the original one came from Brad's housekeeper. 681 00:54:09,205 --> 00:54:13,334 (Alex) This basement set was built in a tank, on stage. 682 00:54:13,835 --> 00:54:15,253 (Jeff) This whole sequence, 683 00:54:15,336 --> 00:54:19,257 the fact that the Paper Street house had a faulty electrical system 684 00:54:19,340 --> 00:54:22,594 and forced the occupants, Brad and Edward, 685 00:54:22,677 --> 00:54:26,181 to turn off the fuse box when it rained 686 00:54:26,556 --> 00:54:28,099 created an interesting scenario since, 687 00:54:28,183 --> 00:54:32,270 when you switch off the power, what's left, right? 688 00:54:32,437 --> 00:54:36,691 We applied interesting uses of flashlights, 689 00:54:36,775 --> 00:54:39,778 candles and some moonlight. 690 00:54:40,028 --> 00:54:43,531 (Alex) We had to work all that out from the outside, I remember. 691 00:54:43,615 --> 00:54:46,034 Had to have enough gaps built into... 692 00:54:46,117 --> 00:54:49,370 The house was supposed to be boarded up and abandoned, 693 00:54:49,454 --> 00:54:53,792 so no light was supposed to get in because they're in there subversively 694 00:54:53,875 --> 00:54:56,544 and not letting anyone on the street know they're there. 695 00:54:56,628 --> 00:55:00,882 So you couldn't show a lot of light coming in from the outside. 696 00:55:33,748 --> 00:55:38,211 (Jeff) We talked earlier, Alex, about the exterior of the Paper Street house 697 00:55:38,294 --> 00:55:41,005 and the enormous undertaking it was to build that façade 698 00:55:41,089 --> 00:55:47,303 and how some of the local characters told you about the freeway that was going in. 699 00:55:47,554 --> 00:55:50,223 (Alex) It was funny 'cause it went up sort of 700 00:55:50,306 --> 00:55:52,267 backwards in time, 'cause it went up brand-new, 701 00:55:52,350 --> 00:55:56,563 and people would say, "You shouldn't be building a house in this neighborhood 702 00:55:56,646 --> 00:55:59,941 " 'cause they're about to take this area out for the Port of LA." 703 00:56:00,441 --> 00:56:01,860 So we said, "I think we'll be all right." 704 00:56:01,943 --> 00:56:04,529 As it got older, people would say: 705 00:56:04,612 --> 00:56:08,157 "I've lived here 25 years. I had no idea this house was here." 706 00:56:08,241 --> 00:56:10,159 (laughter) 707 00:56:10,243 --> 00:56:13,371 We had bus tours going by 708 00:56:13,746 --> 00:56:15,582 But there was always someone every day 709 00:56:15,665 --> 00:56:19,627 who came in, totally innocent, and said, "No idea." 710 00:56:19,919 --> 00:56:23,089 (Jeff) I think it settled down after the UFO sighting - 711 00:56:23,172 --> 00:56:26,801 the moonballs that we had lighting the area. 712 00:56:28,136 --> 00:56:29,971 (Alex) A local San Pedro historian 713 00:56:30,054 --> 00:56:35,143 wanted us to give a talk to his historical society about the Victorian house. 714 00:56:35,560 --> 00:56:40,899 We built the porch, and one wall of the kitchen was built on location. 715 00:56:40,982 --> 00:56:44,110 Then we brought the entire piece back to stage 716 00:56:44,193 --> 00:56:48,573 so that you could get those shots of the garden and match, 717 00:56:48,740 --> 00:56:50,825 and bring people in from the outside. 718 00:56:51,075 --> 00:56:54,078 (Jeff) For example, the two times Marla leaves the house 719 00:56:54,162 --> 00:56:55,371 and walks through the yard, 720 00:56:55,455 --> 00:56:59,459 or when some of the space monkeys are gardening. 721 00:57:59,352 --> 00:58:03,231 (Michael) I thought a bridesmaid's dress would be easy to find 722 00:58:03,314 --> 00:58:05,817 because they're in all the thrift shops. 723 00:58:05,900 --> 00:58:08,236 But to find one that felt right 724 00:58:08,486 --> 00:58:13,908 and had the qualities that were in the dialog was impossible. 725 00:58:14,075 --> 00:58:19,247 And something that seemed like Marla would pick out for herself 726 00:58:19,664 --> 00:58:22,166 and related to her other clothing. 727 00:58:22,375 --> 00:58:25,837 They were all too cheap-looking or not enough detail. 728 00:58:25,920 --> 00:58:28,172 So we ended up having to make this one 729 00:58:28,548 --> 00:58:32,301 and then burned cigarette holes in it and dragged it through the mud 730 00:58:32,385 --> 00:58:36,639 and made it look like it's what she was talking about. 731 00:59:12,759 --> 00:59:17,847 You can catch Brad's bunny-rabbit slippers going up the stairs there. 732 00:59:18,264 --> 00:59:21,392 Another thing about Brad's character, his... 733 00:59:21,476 --> 00:59:27,273 If you notice, his pants are always hanging around as low as possible on his waist. 734 00:59:27,356 --> 00:59:33,112 This was a characteristic that, you know, was conscious, 735 00:59:33,321 --> 00:59:39,786 and he always has a little bit of plumber's butt if you catch him from the back. 736 00:59:53,049 --> 00:59:58,638 This outfit was Tyler's idea of a complete camouflage outfit. 737 00:59:58,721 --> 01:00:03,351 In fact, when Brad was outside, he was even trying to hide among trees, 738 01:00:03,434 --> 01:00:05,520 thinking, since he was wearing a leaf pattern, 739 01:00:05,603 --> 01:00:09,732 that it was, in essence, natural camouflage. 740 01:00:50,523 --> 01:00:54,527 The reason for the camouflage was Tyler's little caper here. 741 01:00:54,944 --> 01:00:58,906 - He didn't want to be noticed. - (Alex) He looks perfectly camouflaged. 742 01:00:58,990 --> 01:01:00,992 (Michael) So he's wearing orange. 743 01:01:01,075 --> 01:01:02,618 (laughs) 744 01:01:02,827 --> 01:01:09,000 (Alex) The prop master, Bucky Moore, brought in some real liposuction 745 01:01:09,417 --> 01:01:12,461 just to show David what it really looked like. 746 01:01:12,753 --> 01:01:16,924 (Michael) That was an example of why we need multiples for clothing. 747 01:01:20,178 --> 01:01:22,638 (Jeff) It ended up like a combination of 748 01:01:22,722 --> 01:01:25,892 chicken broth and parts and different things. 749 01:01:25,975 --> 01:01:30,146 (Alex) Yeah. Actually, I don't remember what he finally put in it. 750 01:01:30,229 --> 01:01:33,900 (Jeff) Some concoction. (Alex) Really disgusting. 751 01:01:56,339 --> 01:01:57,423 We chose a Victorian house 752 01:01:57,506 --> 01:02:03,554 I think mainly because every room had to have at least three entrances and exits 753 01:02:03,638 --> 01:02:06,849 for Marla and Brad to do their dance 754 01:02:06,933 --> 01:02:10,770 where neither one of them was in the same room at the same time. 755 01:02:10,853 --> 01:02:13,314 Or rather, Brad and Edward, I guess. 756 01:02:13,522 --> 01:02:17,151 And as well that it was a very clean 100-year span. 757 01:02:17,235 --> 01:02:20,404 So this house represented the history of 758 01:02:20,488 --> 01:02:22,740 the 20th century and what it had gone through 759 01:02:22,823 --> 01:02:29,830 and became, I guess, a sort of a symbol for the Tyler character's Luddite principles. 760 01:02:31,666 --> 01:02:36,170 We imagined that it was something built by a captain of industry 761 01:02:36,254 --> 01:02:39,590 in a rich neighborhood, 762 01:02:39,674 --> 01:02:44,136 but the industry that made him rich 763 01:02:44,220 --> 01:02:46,639 got closer and closer encroached on the buildings 764 01:02:46,722 --> 01:02:51,936 so that, gradually, the buildings began to be deserted. 765 01:02:52,019 --> 01:02:56,315 So his grandson 766 01:02:56,399 --> 01:02:59,777 had to sublet the house in the '70s. 767 01:03:00,736 --> 01:03:06,409 So we cut the house in half and worked out which rooms he could have sublet. 768 01:03:06,534 --> 01:03:11,914 An additional kitchen and bathroom and a backstairs were built in the '70s, 769 01:03:11,998 --> 01:03:18,045 and there's the plush carpet and the Mylar wallpaper. 770 01:03:18,129 --> 01:03:21,507 Half the house was totally refurbished in the '70s. 771 01:03:21,966 --> 01:03:25,886 Then that plan didn't work and he still couldn't afford to keep the house. 772 01:03:25,970 --> 01:03:28,973 So he let it go, and then it was squatted. 773 01:03:29,056 --> 01:03:34,061 And there's sort of a layer of graffiti and squatting of pre-Tyler day, 774 01:03:34,395 --> 01:03:38,107 and then the security was put on it and the fence was put around it. 775 01:03:38,190 --> 01:03:43,612 And finally, Tyler got through the fence, broke into the house and squatted it again. 776 01:03:44,113 --> 01:03:49,076 But it has these many layers built into it. 777 01:03:49,368 --> 01:03:54,415 We've got burn marks on the walls where previous squatters had lit fires 778 01:03:54,498 --> 01:03:59,378 and, of course, all this time it's rotting, 779 01:03:59,462 --> 01:04:05,926 so the rain's pouring through and the wallpaper's rotting away. 780 01:04:31,202 --> 01:04:35,206 (Michael) This is Tyler's idea of business attire 781 01:04:35,289 --> 01:04:41,587 when he goes to Barney's to sell them the soap which he's made. 782 01:05:08,406 --> 01:05:11,075 (Alex) This whole Corporate America, 783 01:05:11,158 --> 01:05:16,455 we went for the most bland possible 784 01:05:16,539 --> 01:05:19,500 colors and environments. 785 01:05:20,042 --> 01:05:26,590 I think almost all on Wilshire Boulevard, we got most of Corporate America there. 786 01:05:42,898 --> 01:05:46,610 Those blinds were closed all the time, and we actually had a view out. 787 01:05:46,694 --> 01:05:51,907 (Jeff) We did at one point have a slight view. In one sequence you see the trees. 788 01:06:42,875 --> 01:06:46,420 (Alex) This is that Eighth Street hotel. 789 01:06:46,712 --> 01:06:50,090 (Michael) It's pretty hideous, especially at night-time. 790 01:06:50,508 --> 01:06:54,803 When we were shooting The Game, there were a lot of alley scenes. 791 01:06:54,887 --> 01:06:56,931 One of my assistants heard a crunch 792 01:06:57,014 --> 01:06:59,767 as she ran to the set with a shirt somebody needed, 793 01:06:59,850 --> 01:07:04,104 and she looked down and she had stepped on a rat's head. 794 01:07:07,191 --> 01:07:10,778 (Jeff) Well, it doubles as anywhere in America, 795 01:07:10,861 --> 01:07:15,157 and it has so much gritty detail down there 796 01:07:15,241 --> 01:07:19,036 because so many of the buildings are vacant and have been so for so long. 797 01:07:19,119 --> 01:07:24,458 And there's such a level of dilapidation that it's beautiful to shoot in. 798 01:07:24,542 --> 01:07:27,002 It's uncomfortable, but it's beautiful. 799 01:07:27,294 --> 01:07:29,922 (Alex) The architecture's wonderful downtown. 800 01:07:30,005 --> 01:07:32,049 There's nowhere else in America that I've seen 801 01:07:32,132 --> 01:07:35,844 that has such little respect for architecture - 802 01:07:35,928 --> 01:07:37,888 for period architecture. 803 01:07:38,514 --> 01:07:44,436 So you get the most ugly buildings next to the most beautiful buildings. 804 01:07:44,520 --> 01:07:48,607 Also, downtown's interesting 'cause it really only exists at ground level 805 01:07:48,691 --> 01:07:50,818 in the center. 806 01:07:51,235 --> 01:07:55,155 Most of the buildings are dead shells on the main streets in downtown, 807 01:07:55,239 --> 01:07:57,700 from the ground floor up. 808 01:07:58,492 --> 01:08:02,997 People never look up, and that's where all the beautiful architecture is. 809 01:08:03,080 --> 01:08:09,169 But we spent months going in and out of these hotels in the location scouts. 810 01:08:09,253 --> 01:08:10,379 (Michael) So many times I worked downtown 811 01:08:10,462 --> 01:08:14,091 with David and I'd look up and realize 812 01:08:14,174 --> 01:08:19,471 that it was a location from Blade Runner many years before with Ridley. 813 01:08:19,555 --> 01:08:23,017 And I think there's a similar sensibility there. 814 01:09:18,739 --> 01:09:20,032 (Alex) This was a fabulous location - 815 01:09:20,115 --> 01:09:25,162 an office building that was gutted, ready for renewal, 816 01:09:25,412 --> 01:09:30,751 for being retrofitted with all the ugly '90s stuff. 817 01:09:31,543 --> 01:09:33,504 (Jeff) Alex is talking about a fight 818 01:09:33,587 --> 01:09:35,589 between Edward's character 819 01:09:35,673 --> 01:09:40,386 and Meat Loaf's character when they meet again. 820 01:09:41,220 --> 01:09:47,017 We used practical rope strings, construction lights in a row, 821 01:09:48,644 --> 01:09:50,521 that just happened to be there. 822 01:09:50,604 --> 01:09:54,316 We liked the way they looked and incorporated them into that sequence. 823 01:09:54,400 --> 01:09:58,654 They look great and are lighting the sequence, 824 01:09:58,737 --> 01:10:02,700 minus the fact that there's one or two fluorescents in the background. 825 01:10:03,992 --> 01:10:06,036 It just fit in with the motif of using as many 826 01:10:06,120 --> 01:10:10,416 practical and realistic light sources we can. 827 01:10:10,666 --> 01:10:15,379 (Alex) We spent a lot of time looking at the possibilities of industrial lighting, 828 01:10:15,462 --> 01:10:19,508 and giving each kind of lighting a character for each area. 829 01:10:19,717 --> 01:10:25,139 I think that work-light aesthetic came back into the top floor high-rise, 830 01:10:25,222 --> 01:10:26,849 carried on through there. 831 01:10:27,099 --> 01:10:32,104 (Jeff) And I was laughing about the use of what we nicknamed budget-busters, 832 01:10:32,187 --> 01:10:36,316 the little domed metal lights that we used throughout, like in the kitchen, 833 01:10:36,400 --> 01:10:40,738 and then eventually in the basement of Lou's Tavern. 834 01:10:44,658 --> 01:10:48,996 (Michael) In this fight scene, Brad's wearing a shirt that I found... 835 01:10:49,079 --> 01:10:50,581 Not the one I found in a thrift shop, 836 01:10:50,664 --> 01:10:53,667 I found a similar shirt in a thrift shop from the '60s. 837 01:10:53,751 --> 01:10:59,423 On it, it says, "Sock it to me." And when Brad saw it, he flipped. 838 01:10:59,506 --> 01:11:05,512 I think it's a line from the old Laugh-In show. 839 01:11:06,555 --> 01:11:13,061 And we knew that we needed, like, a dozen shirts for this scene, 840 01:11:13,145 --> 01:11:17,441 and Brad kind of really, really wanted to wear it. 841 01:11:17,524 --> 01:11:23,614 And so I spent the weekend silk-screening T-shirts for him. 842 01:11:24,573 --> 01:11:29,703 Not only silk-screening, but making them, silk-screening them, dyeing them, 843 01:11:30,412 --> 01:11:33,999 and kind of replicating the one he loved so much that I'd found, you know, 844 01:11:34,082 --> 01:11:37,503 the Friday before the Monday when this was to shoot. 845 01:11:43,634 --> 01:11:49,765 (Alex) This basement is a set matching 846 01:11:49,848 --> 01:11:52,810 the location that we found down in San Pedro, 847 01:11:52,893 --> 01:11:55,062 which was very close to the Paper Street house. 848 01:11:55,437 --> 01:12:01,610 The bar, Lou's Tavern, obviously didn't have a basement, being LA. 849 01:12:02,069 --> 01:12:06,406 So we took the same floor plan and imagined a kind of concrete space, 850 01:12:06,490 --> 01:12:09,993 although it wouldn't really have had that. 851 01:13:12,472 --> 01:13:16,184 (Jeff) Michael worked on Blade Runner. (Michael) With your dad. 852 01:13:16,268 --> 01:13:19,730 With my dad, yeah. We were talking about it earlier. 853 01:13:20,063 --> 01:13:23,066 (Michael) That was an incredible experience. 854 01:13:26,111 --> 01:13:28,989 I was very young and, you know, 855 01:13:29,072 --> 01:13:35,412 just working with a visionary 856 01:13:35,495 --> 01:13:36,496 like Ridley 857 01:13:36,580 --> 01:13:41,543 was a pretty amazing education at that point in my career. 858 01:13:41,627 --> 01:13:44,963 I mean, it's hard to find futuristic clothes. 859 01:13:45,672 --> 01:13:49,384 (Jeff) Nowadays everything's auctioned off afterwards, right? 860 01:13:49,468 --> 01:13:55,349 (Michael) I heard this story that... Now we're talking about Blade Runner, but... 861 01:13:55,641 --> 01:13:59,853 They took all the clothes to England to do reshoots, 862 01:13:59,937 --> 01:14:05,025 and rather than store them or send them back, and go through Customs again, 863 01:14:05,108 --> 01:14:09,780 they just burned them all, which I have trouble believing. 864 01:14:09,863 --> 01:14:11,448 But that's the story, and I've never seen any of 865 01:14:11,531 --> 01:14:15,869 the clothes in my travels through the studios. 866 01:14:39,559 --> 01:14:45,315 (Doc) Personally, I like using a computer to create sort of new worlds, 867 01:14:45,399 --> 01:14:47,818 and I use it as a design tool. 868 01:14:48,402 --> 01:14:52,239 I am now sort of figuring out how to use the computer 869 01:14:52,322 --> 01:14:54,116 and I've gotten good enough at it 870 01:14:54,199 --> 01:14:57,661 where I can do the stuff I did with the optical printer in college 871 01:14:58,870 --> 01:15:00,664 on my computer now. 872 01:15:00,747 --> 01:15:04,418 And so I've sort of caught up, in a sense, 873 01:15:04,501 --> 01:15:09,840 to the artistic and technical level that I was at in college with this computer. 874 01:15:09,923 --> 01:15:13,969 And now I'm sort of taking off, starting off now, 875 01:15:14,052 --> 01:15:16,179 where I left off back in art school. 876 01:15:16,263 --> 01:15:20,684 And I've been very fortunate in having some directors and some projects 877 01:15:20,767 --> 01:15:26,982 that have given me free rein and given me a lot of freedom to experiment, 878 01:15:27,065 --> 01:15:31,653 and to use some of my design skills and some of my ideas and imagination. 879 01:15:32,070 --> 01:15:38,368 I'm also kind of... I am not a real big fan of the philosophy 880 01:15:38,452 --> 01:15:45,042 that work should be design-driven or story-driven. 881 01:15:45,125 --> 01:15:47,335 I'm in sort of a minority group 882 01:15:48,045 --> 01:15:51,590 that believes that software drives the creative decisions, 883 01:15:51,798 --> 01:15:58,138 that software, by its existence, opens up new possibilities to experiment with. 884 01:15:58,305 --> 01:16:00,640 If I had to do it over again, I think I probably 885 01:16:00,724 --> 01:16:03,810 would have studied more programing 886 01:16:04,352 --> 01:16:07,731 when I was getting started, 'cause I'm doing more programing now, 887 01:16:07,814 --> 01:16:12,402 and I feel like a lot of the art is in the programers' hands now, 888 01:16:12,486 --> 01:16:16,656 not entirely in the technicians' or the artists' hands. 889 01:16:16,990 --> 01:16:21,745 And that's kind of a funny realization. 890 01:16:22,662 --> 01:16:25,123 And people like Con Pederson will spend 891 01:16:25,207 --> 01:16:29,669 as much time re-programing the computer or writing new software for it 892 01:16:29,753 --> 01:16:33,548 as he will trying to design something or develop a new technique for it. 893 01:16:33,632 --> 01:16:35,759 He'll go under the hood to get the computer 894 01:16:35,842 --> 01:16:38,345 to do something it hasn't done before, 895 01:16:38,428 --> 01:16:42,766 and then use that as a creative tool 896 01:16:42,849 --> 01:16:45,727 to design something that nobody's ever seen before. 897 01:16:45,811 --> 01:16:48,230 So I believe that you can work it both ways. 898 01:16:48,313 --> 01:16:51,441 The creative and design side can push software development, 899 01:16:51,525 --> 01:16:55,570 but I also think very strongly that the software developers and programers 900 01:16:56,154 --> 01:17:01,284 can offer up tools to the designers that they never would have thought of before. 901 01:17:33,441 --> 01:17:37,988 (Jeff) A lot of the corporate locations or sets that we found ourselves in, 902 01:17:38,071 --> 01:17:44,244 we did play that, you know... Uncomfortable, unnatural light sources. 903 01:17:48,748 --> 01:17:53,044 (Alex) I love the color of this scene. A lot of the time, we didn't change the colors, 904 01:17:53,128 --> 01:17:58,175 except in this case, we put that green into this space, 905 01:17:58,967 --> 01:18:03,555 'cause we were spending enough time in here to justify it. 906 01:18:04,764 --> 01:18:07,142 (Jeff) For a lot of the corporate sequences, 907 01:18:07,225 --> 01:18:12,939 at least in Edward's office and his boss's office, 908 01:18:14,107 --> 01:18:16,359 we used... 909 01:18:16,443 --> 01:18:21,865 we put in regular Chroma fluorescents. 910 01:18:21,948 --> 01:18:25,994 It didn't correct anything, it let cool light stay in there, 911 01:18:26,328 --> 01:18:31,791 and then made slight adjustments on the camera to get this kind of 912 01:18:31,917 --> 01:18:38,131 forced, unnatural kind of greenish tonality to their skins and to the walls. 913 01:18:38,340 --> 01:18:44,262 We were kind of presenting this unfriendly work environment that he lives in. 914 01:18:44,846 --> 01:18:49,643 And that helped one way, visually at least, to transcend that. 915 01:18:49,893 --> 01:18:53,980 (Alex) And I think to suggest that to really make it iconically 916 01:18:54,064 --> 01:19:00,862 the way that Corporate America works and try to really find the essence of that. 917 01:19:01,404 --> 01:19:06,076 (Jeff) Yeah, and then, you know, even intercut, so closely together, 918 01:19:06,159 --> 01:19:09,454 it's such a contrast in Lou's Tavern for the fight sequences, 919 01:19:09,537 --> 01:19:14,501 which are all lit by these fairly warm tungsten, small practical sources 920 01:19:14,584 --> 01:19:17,337 that are placed in the ceilings. 921 01:19:18,713 --> 01:19:21,299 In one way it brings you back to this, 922 01:19:21,383 --> 01:19:26,096 their comfortable, wombish world, even though fighting takes place here, 923 01:19:26,179 --> 01:19:31,476 versus this sterile corporate world that he's trying to... 924 01:19:33,728 --> 01:19:35,605 push himself away from, 925 01:19:36,022 --> 01:19:37,649 distance himself from. 926 01:19:38,108 --> 01:19:41,027 (Alex) And something to do with history as well, I think. 927 01:19:41,111 --> 01:19:43,488 In the corporate world, nothing exists there 928 01:19:43,571 --> 01:19:48,618 that was built prior to 1980 kind of thing, 929 01:19:48,702 --> 01:19:52,998 but in the Fight Club and in the house, and in Marla's world, 930 01:19:53,331 --> 01:19:57,127 the historical air is all there and the warmth comes from that, 931 01:19:57,210 --> 01:20:03,216 so the warmth in the light and in the colors we were using 932 01:20:03,550 --> 01:20:07,178 kind of helps exaggerate that separation. 933 01:20:07,262 --> 01:20:10,807 (Jeff) It's like forced industry versus this organic fight, 934 01:20:10,890 --> 01:20:15,854 which brings them back to, you know... in Brad's theory brings them back 935 01:20:15,937 --> 01:20:19,190 to where we've gone so far away from anyways. 936 01:21:05,278 --> 01:21:10,408 (Alex) I think for us the interesting thing about the characters in this film 937 01:21:10,492 --> 01:21:16,414 is that they were kind of nonpeople, you know, they had no personal history. 938 01:21:16,498 --> 01:21:19,334 Very often, when you're doing a film, 939 01:21:19,793 --> 01:21:23,922 you can track the history of a space the person lives in because they live in it, 940 01:21:24,005 --> 01:21:29,135 they've inhabited that space for years, you have some sense of their history. 941 01:21:29,552 --> 01:21:34,557 But in this case, they're all ciphers in a way. 942 01:21:34,641 --> 01:21:40,271 And so what we were able to do, and kind of needed to do, 943 01:21:40,355 --> 01:21:47,320 was build the characters from... make the environments into characters 944 01:21:47,404 --> 01:21:52,158 that supported those... that told the story of those people. 945 01:21:52,409 --> 01:21:57,497 Edward's environment is so much to do with what he owns and where he lives, 946 01:21:57,580 --> 01:22:01,918 and the IKEA world, and the filing cabinets 947 01:22:02,001 --> 01:22:06,548 for widows and bachelors. 948 01:22:06,840 --> 01:22:11,928 (Michael) Jack, Edward, and his boss, they obviously live in the same world. 949 01:22:12,011 --> 01:22:14,431 And it's just so mundane and boring, 950 01:22:14,514 --> 01:22:20,270 and you understand the motivation for Edward to need to get out of it. 951 01:22:20,645 --> 01:22:25,316 And, you know, Tyler is so effervescent and so colorful, 952 01:22:25,400 --> 01:22:29,821 and you can understand the attraction, and also, you know, 953 01:22:30,029 --> 01:22:34,534 how polar these two characters are from one another. 954 01:22:34,826 --> 01:22:37,620 (Jeff) And I think collectively we all accomplished something 955 01:22:37,704 --> 01:22:43,418 in that every aspect of our contributions adds to the story 956 01:22:43,501 --> 01:22:48,923 without showboating or distracting from the story element itself, 957 01:22:49,007 --> 01:22:53,428 and photographically, that was one thing I always admired about my father. 958 01:22:53,511 --> 01:22:55,680 He never let ego get in the way. 959 01:22:55,763 --> 01:22:58,349 You're always enhancing the story, 960 01:22:58,433 --> 01:23:01,311 but within the context of what the story's about, 961 01:23:01,394 --> 01:23:03,396 and not something completely separate. 962 01:23:03,480 --> 01:23:07,817 And it always bugs me when you have this gritty, horrendous story 963 01:23:07,901 --> 01:23:11,654 and this beautiful Disney, Saturday-afternoon photography. 964 01:23:11,738 --> 01:23:17,076 It just doesn't make sense, and so I think that we accomplished that. 965 01:23:18,745 --> 01:23:22,916 (Michael) I think the difficult thing about Tyler's clothes being so flamboyant was 966 01:23:22,999 --> 01:23:28,338 I'm so used to trying to have the clothes remain in the background 967 01:23:28,421 --> 01:23:32,133 and just kind of maybe aid the character, you know, 968 01:23:32,217 --> 01:23:34,177 but also kind of remain in their place. 969 01:23:34,260 --> 01:23:37,972 And some of these clothes are a little bit 970 01:23:38,056 --> 01:23:39,849 more attention-getting than I'm used to doing, 971 01:23:39,933 --> 01:23:41,643 and I kind of got nervous, 972 01:23:41,726 --> 01:23:45,772 because when I'm too aware of what the actors are wearing, 973 01:23:45,855 --> 01:23:50,318 I feel like I'm not doing my job, you know, it's almost like upstaging. 974 01:23:50,401 --> 01:23:54,864 But Tyler was this character that needed that kind of a presence, 975 01:23:54,948 --> 01:23:59,494 and so it was necessary for me to kind of stay on it, 976 01:23:59,577 --> 01:24:02,372 and kind of push the character and push the colors, 977 01:24:02,455 --> 01:24:06,668 and the humor of what he was wearing. 978 01:24:09,045 --> 01:24:13,258 (Alex) The clothes so much tell the story in his character in that case. 979 01:24:13,675 --> 01:24:15,677 I mean, they sort of stand alone in that. 980 01:24:15,760 --> 01:24:17,053 (laughs) 981 01:24:17,136 --> 01:24:20,390 (Jeff) It helps define who he is. (Alex) The way they support him. 982 01:24:20,723 --> 01:24:25,353 (Michael) It's interesting. Last week's New York Times 983 01:24:25,562 --> 01:24:29,482 had a whole article about Donatella Versace, 984 01:24:29,732 --> 01:24:34,988 picking up on the Fight Club atmosphere and designing a whole... 985 01:24:35,071 --> 01:24:37,740 Her whole fall collection for next year 986 01:24:37,824 --> 01:24:41,286 is fashioned after Fight Club and Tyler Durden. 987 01:24:58,011 --> 01:25:01,306 A lot of people have said to me, "Brad looks so great." 988 01:25:01,389 --> 01:25:03,933 "But then again, Brad looks great in anything he wears. 989 01:25:04,017 --> 01:25:07,395 "It must be easy to dress him." 990 01:25:07,478 --> 01:25:09,897 I think it is probably very easy to dress Brad. 991 01:25:09,981 --> 01:25:12,358 But that wasn't what we did. 992 01:25:13,651 --> 01:25:15,862 He looks great in everything. And so, in a way, 993 01:25:15,945 --> 01:25:20,450 it was harder to make choices that were right for the character. 994 01:25:20,533 --> 01:25:23,161 It had nothing to do with what was right for Brad. 995 01:25:23,244 --> 01:25:27,415 We tried to whittle away at what actually looked cool or looked good, 996 01:25:27,498 --> 01:25:32,211 and kind of have things that were only about the character, 997 01:25:32,295 --> 01:25:37,717 or made a statement about the character and the way he thought. 998 01:25:37,800 --> 01:25:40,094 Such as the humor behind the camouflage, 999 01:25:40,178 --> 01:25:43,473 and little things that are never really spoken about, 1000 01:25:43,556 --> 01:25:46,684 but just something that we liked, 1001 01:25:46,768 --> 01:25:49,520 you know, when we collaborated. 1002 01:25:52,273 --> 01:25:55,526 (Alex) Hopefully, you can go back to this over and over again. 1003 01:25:55,610 --> 01:26:00,365 The great thing working the way David works and with a story like this 1004 01:26:00,448 --> 01:26:05,244 is that there is so much richness to the story that you can kind of run with it 1005 01:26:05,328 --> 01:26:08,122 and enjoy yourself, and build these layers, 1006 01:26:08,206 --> 01:26:14,003 the back story and the depth, into every sort of environment. 1007 01:26:14,087 --> 01:26:20,134 And just... You know, you forget how many things you put into these things. 1008 01:26:20,218 --> 01:26:25,139 And you look at it again and you can keep getting more and more from the story 1009 01:26:25,223 --> 01:26:29,477 out of what you look at, if you're given that opportunity. 1010 01:26:31,437 --> 01:26:34,774 (Michael) I think if an actor is aware of the way 1011 01:26:34,857 --> 01:26:38,361 that the character is built with clothing, 1012 01:26:38,444 --> 01:26:43,491 whether or not the audience realizes that the actors somehow 1013 01:26:44,409 --> 01:26:48,246 ideally become empowered in a way about the character, 1014 01:26:48,329 --> 01:26:53,000 or, you know, where it might 1015 01:26:53,084 --> 01:26:56,212 help them find the character, 1016 01:26:56,295 --> 01:27:02,260 or deal with issues that might not have presented themselves. 1017 01:27:04,637 --> 01:27:09,475 (Alex) It strikes me in this film, actually, just thinking about what you're saying, 1018 01:27:09,767 --> 01:27:12,895 the clothing seems to be more like - 1019 01:27:12,979 --> 01:27:17,066 in this film - for Marla and for Tyler 1020 01:27:17,150 --> 01:27:21,571 that they're carrying their homes with them on their backs, in a way. 1021 01:27:21,654 --> 01:27:27,535 Because neither one of them has any effect on their environment at all. 1022 01:27:27,702 --> 01:27:33,708 For us, Marla, in her hotel room, there's not a single object in the hotel room, 1023 01:27:33,791 --> 01:27:37,920 except the dildo, probably, that is to do with her. 1024 01:27:38,671 --> 01:27:41,424 You imagine her entire life could fit in a small suitcase, 1025 01:27:41,507 --> 01:27:43,593 and she could move at any moment. 1026 01:27:43,676 --> 01:27:49,307 And Tyler makes no attempt to affect his environment, except for the kitchen. 1027 01:27:49,390 --> 01:27:54,395 The soap-making process. But it's not to do with him 1028 01:27:54,479 --> 01:27:57,982 feeling more comfortable about where he lives, whereas the clothing... 1029 01:27:58,065 --> 01:28:02,195 It seems like in a reality their energy would go into 1030 01:28:02,278 --> 01:28:07,283 representing themselves through that, and not through their environment. 1031 01:28:07,366 --> 01:28:13,623 Maybe in a normal film, that would be at least probably opposite, I don't know. 1032 01:28:13,915 --> 01:28:16,876 Or at least equally to do with the environment as the clothing. 1033 01:28:17,043 --> 01:28:20,671 (Michael) They're squatters in this scene. (Alex) Totally, yeah. 1034 01:28:20,838 --> 01:28:25,593 And Edward, it's such a nonstyle that he puts in that it doesn't have any effect. 1035 01:28:25,676 --> 01:28:30,681 Even if he's trying to order something really different out of a catalog, 1036 01:28:30,765 --> 01:28:32,558 it's always the same catalog. 1037 01:28:33,059 --> 01:28:40,066 (Michael) Brad wears three or four different styles of sunglasses throughout the movie. 1038 01:28:41,567 --> 01:28:47,698 They're all pretty outrageous. These are his rose-colored glasses. 1039 01:28:51,285 --> 01:28:56,165 (Alex) This building opposite the lobby - the entrance hall - 1040 01:28:56,249 --> 01:29:01,087 is a trucking company. 1041 01:29:01,462 --> 01:29:03,589 And we had a run-in with them, because 1042 01:29:03,673 --> 01:29:06,342 their drivers would always park every night 1043 01:29:06,425 --> 01:29:08,261 outside the house while we were building 1044 01:29:08,344 --> 01:29:12,765 and leave gallon bottles of urine on the sidewalk 1045 01:29:12,974 --> 01:29:17,562 for us to find in the morning - when they've been driving all night. 1046 01:29:17,937 --> 01:29:21,607 They just unloaded. On the set. 1047 01:29:21,774 --> 01:29:25,695 (Jeff) It's the end of their run. (Alex) Exactly. 1048 01:29:27,697 --> 01:29:31,784 (Michael) There's a scene where Tyler tells the space monkeys that 1049 01:29:32,076 --> 01:29:36,622 once they're inaugurated into, you know, "space monkeydom", 1050 01:29:36,831 --> 01:29:39,834 they need to show up with certain items. 1051 01:29:40,042 --> 01:29:44,922 The idea being that these people are from all different walks of life, 1052 01:29:45,006 --> 01:29:49,093 and so, although he tells them all to bring black shirt and black pants, 1053 01:29:49,176 --> 01:29:55,558 it would be, you know, maybe in one case black suit pants, another case, black jeans, 1054 01:29:55,641 --> 01:29:58,853 and, in another case, black Versace pants. 1055 01:29:58,936 --> 01:30:04,025 And same thing throughout, shoes, boots, shirts. 1056 01:30:04,275 --> 01:30:07,653 So, this was supposed to be not just directed 1057 01:30:07,737 --> 01:30:11,407 at one social group or economic group. 1058 01:30:11,490 --> 01:30:16,787 This was lawyers and trash collectors and teachers, and just everyone. 1059 01:30:16,871 --> 01:30:20,166 We tried to exemplify that in the wardrobe. 1060 01:30:20,958 --> 01:30:25,421 (Alex) That up angle, did that end up being on stage or on location? I've forgotten. 1061 01:30:25,504 --> 01:30:30,509 We built that to be shot on stage, but I think... Maybe it did get... 1062 01:30:30,593 --> 01:30:35,848 (Michael) This is location. (Alex) The up angle of him in the window? 1063 01:30:36,265 --> 01:30:38,434 (Jeff) That was on location, I believe. 1064 01:30:38,517 --> 01:30:41,395 (Alex) There was an elaborate fold-down piece 1065 01:30:41,479 --> 01:30:43,272 that we took to stage in order to do that, 1066 01:30:43,356 --> 01:30:45,900 but I think it wasn't necessary. 1067 01:30:46,025 --> 01:30:52,031 (Jeff) No, we mostly shot the entrance to the house, the feet and whatnot. 1068 01:30:52,698 --> 01:30:56,285 It's the only thing we duplicated on stage, right? 1069 01:30:56,369 --> 01:31:00,206 Aside from what normally was planned, the kitchen sequence and... 1070 01:31:00,289 --> 01:31:02,249 (Alex) Right. 1071 01:31:03,334 --> 01:31:07,046 (Michael) The makeup on that bus driver's nose was so good. 1072 01:31:07,129 --> 01:31:13,135 I had no idea that it was a statement about the expanding role of fight clubbers. 1073 01:31:13,219 --> 01:31:14,720 (laughter) 1074 01:31:36,075 --> 01:31:40,162 (Alex) We spent a month trying to bleach this flag 1075 01:31:40,913 --> 01:31:45,835 to be a kind of Jasper Johns white-on-white American flag. 1076 01:31:45,918 --> 01:31:48,212 Never got it all the way there, but... 1077 01:32:08,274 --> 01:32:12,445 (Jeff) I believe 128 days was the original shooting schedule, 1078 01:32:12,528 --> 01:32:14,280 or what we shot actually. 1079 01:32:16,282 --> 01:32:18,617 One hundred and 38 days. 1080 01:32:19,118 --> 01:32:25,791 But ten of those days were additional pickup shots and whatnot, 1081 01:32:26,167 --> 01:32:29,587 some three months after we initially wrapped. 1082 01:32:31,589 --> 01:32:34,884 (Alex) It was interesting, 'cause David went into the shoot 1083 01:32:34,967 --> 01:32:40,181 knowing that he'd want to shoot that long, and planning on ten-hour days. 1084 01:32:40,264 --> 01:32:44,143 And I know that our directive 1085 01:32:44,226 --> 01:32:48,397 was to save as much of our budget as we could, 1086 01:32:48,481 --> 01:32:53,903 that basically, wherever possible the budget went towards the shooting days, 1087 01:32:53,986 --> 01:32:58,824 - rather than towards, say, the sets. - (Jeff) I think we all had that mindset. 1088 01:32:59,033 --> 01:33:04,121 (Michael) Did we shoot any ten-hour days? (Jeff) We actually did. About half. 1089 01:33:04,205 --> 01:33:07,875 (Alex) Surprisingly. (Jeff) The idea behind that was, 1090 01:33:08,292 --> 01:33:10,419 there were so many makeup changes. 1091 01:33:10,503 --> 01:33:15,674 Initially there were 32 between the two lead characters, Edward and Brad, 1092 01:33:16,092 --> 01:33:19,303 and I think that probably grew as time went on. 1093 01:33:19,386 --> 01:33:23,224 And we had so many short sequences that took place in different locations. 1094 01:33:23,349 --> 01:33:26,310 And you lose so much time making a company move 1095 01:33:26,393 --> 01:33:30,898 that if we kept it to ten-hour days and took that overtime and applied it to more days, 1096 01:33:30,981 --> 01:33:33,442 we'd have a much more logical schedule, 1097 01:33:33,526 --> 01:33:40,407 and have some kind of normalcy to life. 1098 01:33:40,825 --> 01:33:45,204 And primarily, the way it worked for me is that we would... 1099 01:33:45,287 --> 01:33:51,836 usually David, myself, the AD, the actors, script supervisor, maybe Alex and Michael, 1100 01:33:51,919 --> 01:33:54,922 would get there before the crew got there 1101 01:33:55,172 --> 01:33:58,759 and block out the sequence for that day and rehearse it. 1102 01:33:59,009 --> 01:34:02,304 Then by the time the crew showed up, we'd do one last rehearsal, 1103 01:34:02,388 --> 01:34:06,058 let everybody see what's going on, they'd go off to Makeup, and we'd light. 1104 01:34:06,392 --> 01:34:09,895 And basically, we'd shoot for the next eight hours. 1105 01:38:01,126 --> 01:38:04,546 There's many layers to the car crash sequence 1106 01:38:04,630 --> 01:38:07,049 and the driving sequence as it took place. 1107 01:38:07,132 --> 01:38:10,636 Initially it started the first week of shooting. 1108 01:38:10,719 --> 01:38:12,221 Actually, before we even started shooting, 1109 01:38:12,304 --> 01:38:16,141 we did three nights of plate work to create 1110 01:38:16,225 --> 01:38:18,268 the background plates for the process stuff, 1111 01:38:18,352 --> 01:38:23,524 and we went on an insert car and went down by the airport area 1112 01:38:23,607 --> 01:38:26,443 then down into the Long Beach area to get 1113 01:38:26,527 --> 01:38:30,072 a transition from the city to the desolate area, 1114 01:38:30,155 --> 01:38:31,949 where they have the impact. 1115 01:38:32,157 --> 01:38:36,912 We shot off of a insert car with a Wescam 1116 01:38:36,995 --> 01:38:39,331 on the back of the car with a VistaVision camera 1117 01:38:39,415 --> 01:38:44,753 to give us a very large format for our plate work to be projected later. 1118 01:38:44,837 --> 01:38:50,092 After having done that we, you know, struck prints and timed out the plates 1119 01:38:50,175 --> 01:38:52,886 to the level we wanted, 1120 01:38:52,970 --> 01:38:57,307 and then went to do the process stuff on stage, 1121 01:38:57,391 --> 01:39:00,519 which was the driving footage of them in the car, 1122 01:39:00,894 --> 01:39:04,690 tied in to drive-by shots that we had done out in the locations, 1123 01:39:04,773 --> 01:39:07,401 and the near misses and whatnot. 1124 01:39:07,609 --> 01:39:10,737 I'm pretty happy the way that the process stuff turned out. 1125 01:39:10,821 --> 01:39:16,034 We had some interactive lights going on. We had rain that helped... 1126 01:39:16,785 --> 01:39:21,707 diffuse the translight imageries, I mean the rear scrim imagery, 1127 01:39:21,790 --> 01:39:28,213 so it all blended in a lot better, and segued into the actual impact of the car itself, 1128 01:39:28,297 --> 01:39:31,425 which we ended up doing, I think, three different nights. 1129 01:39:31,508 --> 01:39:36,138 We shot originally at the beginning of the picture in that first week 1130 01:39:36,889 --> 01:39:39,933 out in the location. Where was that? 1131 01:39:40,017 --> 01:39:42,561 (Alex) Sunland. Sun Valley. 1132 01:39:43,061 --> 01:39:45,606 (Jeff) And did two cars that night, you know, 1133 01:39:45,689 --> 01:39:48,192 which is always four because of the impact. 1134 01:39:48,275 --> 01:39:51,153 Then a week or two later we were in Long Beach 1135 01:39:51,236 --> 01:39:54,531 and shot tight stuff of impacts of the cars' bumpers 1136 01:39:54,615 --> 01:39:56,575 and overhead shots of the impact, 1137 01:39:56,909 --> 01:40:03,332 and then the last week went out and shot additional footage of the cars going off 1138 01:40:03,582 --> 01:40:07,419 to get an array of tumbling shots and a different landing for the vehicle. 1139 01:40:07,503 --> 01:40:12,591 'Cause David was never really satisfied with the way it landed in the first two. 1140 01:40:12,758 --> 01:40:17,930 And then Alex had built the side of the wash set on stage, 1141 01:40:18,138 --> 01:40:23,435 where Cliff, our effects man, had actually rigged it 1142 01:40:23,519 --> 01:40:25,854 so it would slide the last 2ft or so. 1143 01:40:25,938 --> 01:40:31,944 (Alex) The last few feet and the landing was on stage. 1144 01:40:32,152 --> 01:40:37,574 (Jeff) The car landed, and Brad and Edward and the space monkeys climbed out, 1145 01:40:37,991 --> 01:40:43,956 then we made a half-car that we shot their... the coverage of them - 1146 01:40:44,039 --> 01:40:47,876 the dialog right before the impact, and some driving footage. 1147 01:40:47,960 --> 01:40:51,004 And then we did, I guess, like a washing-machine car, 1148 01:40:51,088 --> 01:40:55,050 where we had cut the back and the front off the car and put it on a spindle, 1149 01:40:55,133 --> 01:40:59,304 so that we could rotate it, then mounted a camera to the vehicle itself, 1150 01:40:59,388 --> 01:41:02,558 and then rotated them and the camera. 1151 01:41:02,641 --> 01:41:06,728 And that's how you get the great tumbling as they're crashing down the side. 1152 01:41:07,145 --> 01:41:09,648 So there was a lot of layers to it. 1153 01:43:36,795 --> 01:43:43,009 (Alex) We spent a lot of time looking for a soap... somebody who could make it for us 1154 01:43:43,093 --> 01:43:46,805 and also teach Brad and Edward the process of soap making. 1155 01:43:46,972 --> 01:43:51,393 And we found this lady who sold soap in the farmers' market 1156 01:43:51,476 --> 01:43:54,855 who came in and gave a little teaching course 1157 01:43:54,938 --> 01:43:59,943 of how to turn the liposuction into... how to render fat. 1158 01:44:00,527 --> 01:44:05,657 And the color of the soap was supposed to reflect the color of the liposuction. 1159 01:44:27,012 --> 01:44:29,765 (Michael) Throughout the movie, 1160 01:44:29,931 --> 01:44:32,684 Helena wears this makeup that Julie Pearce, 1161 01:44:32,768 --> 01:44:34,186 the makeup artist on the film, found, 1162 01:44:34,269 --> 01:44:40,108 and it gives her skin this incredible opalescent quality, 1163 01:44:40,400 --> 01:44:45,113 which... I don't know, it almost seems like... 1164 01:44:45,197 --> 01:44:46,948 It's beautiful, but it almost seems like 1165 01:44:47,032 --> 01:44:50,118 she's in a cold sweat or something the whole time. 1166 01:44:50,202 --> 01:44:56,208 It's almost like a drugged-like state. 1167 01:44:57,834 --> 01:45:02,214 She appears very Dresden and vampire-like. 1168 01:45:41,920 --> 01:45:45,215 (Alex) The rolling ball was a hell of a night shoot. 1169 01:45:45,298 --> 01:45:47,092 (laughter) 1170 01:45:47,884 --> 01:45:51,221 (Michael) People thought that looked like the Geffen logo. 1171 01:45:51,304 --> 01:45:53,849 (Alex) I know. I'm surprised we got away with it. 1172 01:45:53,932 --> 01:45:55,392 (laughs) 1173 01:45:58,436 --> 01:46:01,857 This was a fiberglass ball that basically floated, 1174 01:46:01,940 --> 01:46:08,280 and had to appear to be a 300-ton ball of brass. 1175 01:46:09,322 --> 01:46:14,911 (Jeff) We had tag lines of guys guiding it down the fall. 1176 01:46:14,995 --> 01:46:17,831 (Alex) Right. Who had to be taken out. 1177 01:46:17,998 --> 01:46:21,710 And basically, it did hit the water and float, so it was kind of a problem. 1178 01:46:21,793 --> 01:46:24,212 (Jeff) A challenging dilemma. 1179 01:46:24,296 --> 01:46:25,630 (laughter) 1180 01:46:27,173 --> 01:46:30,886 (Alex) And then we built a Starbucks-like 1181 01:46:30,969 --> 01:46:35,181 coffee bar for it to smash into. 1182 01:46:35,599 --> 01:46:38,226 (Jeff) There were several balls. Two at least. 1183 01:46:38,310 --> 01:46:39,686 (Alex) Three. 1184 01:46:40,645 --> 01:46:41,605 They were fairly delicate. 1185 01:46:41,688 --> 01:46:45,442 When they went into the glass, they got pretty scratched up. 1186 01:47:23,355 --> 01:47:28,068 (Jeff) I do think that you'd be a fool not to acknowledge the technology 1187 01:47:28,151 --> 01:47:31,738 and know that ultimately it's gonna be digital. 1188 01:47:32,030 --> 01:47:35,283 From one point of view, it's fantastic that 1189 01:47:35,367 --> 01:47:37,410 you could walk into any theater in the country 1190 01:47:37,494 --> 01:47:40,580 and have a digital image that's identical to the other. 1191 01:47:40,914 --> 01:47:45,251 For a cameraman, that's one of the tragic things that happens. 1192 01:47:45,335 --> 01:47:49,172 You go from three theaters on the same block, watching your movie, 1193 01:47:49,255 --> 01:47:52,592 and it will look three different ways. 1194 01:47:53,009 --> 01:47:56,721 Digitally, there's so much more control. 1195 01:47:56,846 --> 01:47:57,847 You'll be able to time your picture digitally, 1196 01:47:59,766 --> 01:48:02,268 and they won't have to make a thousand prints, 1197 01:48:02,352 --> 01:48:05,772 farm it out to some lab in Canada or somewhere else 1198 01:48:05,855 --> 01:48:09,150 where it's gonna be inconsistent and every roll changes colors, 1199 01:48:09,234 --> 01:48:12,904 and you won't have to have somebody making roll changes at the wrong times. 1200 01:48:13,405 --> 01:48:15,949 I think it's fantastic. But at the same time, 1201 01:48:16,032 --> 01:48:20,996 I haven't yet seen digital that gives you the same feeling of film. 1202 01:48:21,079 --> 01:48:26,126 But I know that it ultimately is coming. And so I would embrace it and go with it. 1203 01:48:26,209 --> 01:48:28,670 I think it's wonderful. 1204 01:48:29,045 --> 01:48:32,799 (Alex) It may never be the same as film, but it's gonna be. 1205 01:48:33,466 --> 01:48:35,969 So, as you say, I think you have to embrace it. 1206 01:48:36,052 --> 01:48:39,764 (Jeff) But along with it, you need to learn there's certain advantages to it. 1207 01:48:39,848 --> 01:48:43,351 You need to learn the technology, and then you just run with that. 1208 01:48:43,435 --> 01:48:47,105 There's so many things that you can do with it that you can't do with film. 1209 01:48:47,397 --> 01:48:51,234 As it is now, when you do a commercial or a music video, 1210 01:48:51,317 --> 01:48:54,821 you don't make prints, it's all transferred right off the negative. 1211 01:48:54,904 --> 01:48:58,283 So there's conscious choices you make while you're shooting, 1212 01:48:58,366 --> 01:49:02,078 to leave things in shots, to light with this color light, 1213 01:49:02,162 --> 01:49:04,748 knowing you'll do it differently when you do the transfer. 1214 01:49:04,831 --> 01:49:09,627 So certainly, in a lot of aspects, it's gonna make life easier. 1215 01:49:10,295 --> 01:49:13,465 I'm hoping to do enough pictures and make enough money 1216 01:49:13,548 --> 01:49:16,718 so that when it replaces me, I'll be all right. 1217 01:49:16,801 --> 01:49:18,178 (laughter) 1218 01:49:18,261 --> 01:49:22,390 When it's all done at a switch and we don't need anybody up there. 1219 01:49:22,640 --> 01:49:25,560 I mean, as it gets more and more digital 1220 01:49:25,643 --> 01:49:27,645 there'll be more and more motorized cameras. 1221 01:49:27,729 --> 01:49:30,231 I know that David would love nothing more 1222 01:49:30,315 --> 01:49:33,568 than every shot to be motion-control, so... 1223 01:49:34,152 --> 01:49:36,071 (Alex) He'll need somebody to program it. 1224 01:49:36,154 --> 01:49:38,406 (Jeff) I'll be a programer. 1225 01:49:39,949 --> 01:49:42,702 (Michael) When Fight Club was at the film festival in Venice, 1226 01:49:43,161 --> 01:49:46,664 Fincher thought it would make better use of his time 1227 01:49:46,748 --> 01:49:50,418 to go out every day with a digital camera and just shoot Venice, 1228 01:49:50,502 --> 01:49:53,630 so that long after it sinks, he could do a movie set there. 1229 01:49:53,797 --> 01:49:55,673 (laughter) 1230 01:50:54,357 --> 01:50:58,361 (Alex) One thing I love about shooting in LA is you can still find locations 1231 01:50:58,444 --> 01:51:03,658 that people have never used before that still look like anywhere else in the States. 1232 01:51:03,741 --> 01:51:06,119 I think David did an incredible job with Se7en 1233 01:51:06,202 --> 01:51:10,623 just making it look like anywhere, not like LA. 1234 01:51:10,707 --> 01:51:12,959 And I think it works again here. 1235 01:51:15,336 --> 01:51:19,465 (Jeff) There's very few clues that would tell you where you are. 1236 01:51:49,162 --> 01:51:54,959 (Michael) What Helena is wearing here is actually a girdle, 1237 01:51:55,543 --> 01:51:58,254 and the straps are garter belts. 1238 01:51:58,338 --> 01:52:03,426 You can see the little hook that fastens onto the stockings. 1239 01:52:03,635 --> 01:52:07,639 I just inverted it and had her kind of squeeze into it. 1240 01:52:07,972 --> 01:52:12,310 It just seemed like something Marla would do. 1241 01:52:25,907 --> 01:52:27,784 This was something really off the wall, 1242 01:52:27,867 --> 01:52:33,414 Tyler wearing a politically correct faux fur coat. 1243 01:52:33,665 --> 01:52:35,250 (laughter) 1244 01:52:36,709 --> 01:52:41,089 (Jeff) He definitely wears it like nobody else could. 1245 01:52:46,344 --> 01:52:49,097 (Alex) We used the same set for both hotel rooms. 1246 01:52:49,180 --> 01:52:53,559 It was kind of almost to make the point. 1247 01:52:53,977 --> 01:52:58,273 And we used the same fabrics and wallpaper 1248 01:52:58,356 --> 01:53:01,859 in the airplanes as we did in the offices, 1249 01:53:02,235 --> 01:53:04,779 and in his apartment. 1250 01:53:04,862 --> 01:53:08,199 We tried as much as possible to use the same textures 1251 01:53:08,283 --> 01:53:09,284 through all the corporate world, 1252 01:53:09,367 --> 01:53:12,954 so there was no difference if you were sitting in an airplane or at home, 1253 01:53:13,037 --> 01:53:15,039 or sitting in the hotel. 1254 01:53:15,581 --> 01:53:17,709 It was all one big McDonald's world. 1255 01:54:05,173 --> 01:54:10,511 (Jeff) There are so many short sequences that take place to tell this story. 1256 01:54:10,928 --> 01:54:12,680 It was a little bit of a precarious shot. 1257 01:54:12,764 --> 01:54:15,850 We had to get a crane to the top of this building, 1258 01:54:16,100 --> 01:54:20,563 and rebuild the crane in order to get it up there. 1259 01:54:20,646 --> 01:54:23,983 It was a building where only one elevator was working, so it was... 1260 01:54:24,484 --> 01:54:28,905 (Alex) And there was no parapet on the building, so it was... 1261 01:54:29,155 --> 01:54:33,409 It felt incredibly dangerous to scout it and to have a whole crew up there. 1262 01:54:33,493 --> 01:54:35,536 Especially at night. 1263 01:54:35,620 --> 01:54:38,706 (Jeff) I had the fellas rappel, and with the up 1264 01:54:38,790 --> 01:54:41,501 angle it was Edward looking over the side, 1265 01:54:41,584 --> 01:54:45,129 so he had to be all tethered off, safety and so on. 1266 01:54:45,213 --> 01:54:49,175 You did have a feeling of nakedness, 'cause there was no parapet, no walls, 1267 01:54:49,258 --> 01:54:53,137 no kind of railings to hold on, and the wind would pick up, 1268 01:54:53,221 --> 01:54:58,935 and you kind of felt yourself gravitating towards the edges. 1269 01:54:59,227 --> 01:55:04,190 I have one comment. I'll set the record straight for one thing here. 1270 01:55:04,273 --> 01:55:07,276 The sequence where Edward actually 1271 01:55:07,360 --> 01:55:09,821 comes to terms with Brad in his hotel room, 1272 01:55:09,987 --> 01:55:14,700 in the traditional sense of photography, and for those that are supercritical, 1273 01:55:14,784 --> 01:55:19,247 it's always a sin to have a double shadow, to have two shadows of somebody. 1274 01:55:19,330 --> 01:55:23,126 And the scene always bothered me because it does have two shadows. 1275 01:55:23,209 --> 01:55:26,587 But they're justified shadows. So I'm setting the record straight. 1276 01:55:26,838 --> 01:55:29,966 He's next to a practical light source casting one shadow, 1277 01:55:30,049 --> 01:55:33,511 and he has a window that's casting the other. 1278 01:55:33,636 --> 01:55:37,765 It's justified that there's two shadows, but it's bothered me from day one, so... 1279 01:55:37,849 --> 01:55:40,059 (Michael) Jeff, you fucked up. Just face it like a man! 1280 01:55:40,143 --> 01:55:42,061 (laughter) 1281 01:55:42,270 --> 01:55:44,355 All right, well... 1282 01:55:44,439 --> 01:55:47,108 No, it's justified. It makes sense. 1283 01:55:57,452 --> 01:56:00,580 (Alex) This was the very first sequence to sell the idea 1284 01:56:00,663 --> 01:56:05,042 that the space monkeys had been making bombs in the basement, 1285 01:56:05,126 --> 01:56:07,670 and we did a lot of research. 1286 01:56:08,629 --> 01:56:12,300 We're probably all marked men on the internet, the amount of anarchist sites 1287 01:56:12,383 --> 01:56:16,179 that we visited to get the background on how to make bombs 1288 01:56:16,262 --> 01:56:19,599 and what the real equipment would be. 1289 01:56:30,109 --> 01:56:31,319 (Jeff) With all of David's movies, 1290 01:56:31,402 --> 01:56:35,448 there's so much information loaded into each sequence 1291 01:56:35,531 --> 01:56:40,953 that, you know, even having been part of every shot of the movie, 1292 01:56:41,037 --> 01:56:45,500 you go back, and when you watch it a second, third time, you see things, 1293 01:56:45,583 --> 01:56:49,587 you appreciate things differently or see things that you didn't realize 1294 01:56:49,837 --> 01:56:52,924 how they would come across onscreen. 1295 01:56:54,634 --> 01:56:57,803 (Alex) This is the first time I've seen a film 1296 01:56:57,887 --> 01:57:01,015 in the rough cut and felt like I had no part in it. 1297 01:57:01,098 --> 01:57:06,479 There were so many surprises, so much that I hadn't seen in the process. 1298 01:57:06,854 --> 01:57:08,898 (Jeff) I agree. 1299 01:57:09,232 --> 01:57:11,400 (Alex) It's kind of great. 1300 01:57:13,694 --> 01:57:18,783 Almost all the time when you work on a film, 1301 01:57:18,866 --> 01:57:21,369 you're so taken back to what the situation was 1302 01:57:21,452 --> 01:57:24,288 while you worked on it, you can't watch it. 1303 01:57:25,748 --> 01:57:29,794 With Fight Club, I think I never had that problem. 1304 01:57:53,317 --> 01:57:58,072 (Michael) It's funny how everybody talked so much about the violence in this movie, 1305 01:57:58,155 --> 01:58:00,950 and nobody talked about how funny it is. 1306 01:58:01,033 --> 01:58:03,369 This is one of the funniest movies I've ever seen. 1307 01:58:03,661 --> 01:58:05,997 (Alex) It's hilarious, yeah. 1308 01:58:07,206 --> 01:58:11,502 (Jeff) There is an element of violence to the movie, but its title says Fight Club. 1309 01:58:11,586 --> 01:58:13,170 What did you expect? A picnic? 1310 01:58:13,254 --> 01:58:19,176 It's like you go into it knowing that there is gonna be an element of violence to it. 1311 01:58:19,260 --> 01:58:22,263 But it's no more violent than 90% of the movies that you see, 1312 01:58:22,346 --> 01:58:27,435 and there's only one killing in the whole movie, and it's done by a police officer. 1313 01:58:27,852 --> 01:58:29,937 I have a 2½-year-old at home, 1314 01:58:30,021 --> 01:58:33,441 and I watched Antz for the first time about three weeks ago. 1315 01:58:33,524 --> 01:58:37,278 There's a sequence where they're decimating these termites, 1316 01:58:37,361 --> 01:58:41,782 and the termites are whacking ants in half and limbs are flying across the screen, 1317 01:58:41,866 --> 01:58:43,451 ants are being decapitated. 1318 01:58:43,534 --> 01:58:46,996 And I don't recall anybody talking about the violence of Antz. 1319 01:58:47,371 --> 01:58:49,707 So it's odd to me. 1320 01:58:52,001 --> 01:58:55,129 This movie's certainly funnier than when I read the script, 1321 01:58:55,212 --> 01:58:56,797 what I thought it would be. 1322 01:58:57,089 --> 01:59:00,259 (Alex) Yeah. (Michael) It's a lot funnier than Antz. 1323 01:59:00,384 --> 01:59:01,469 (laughter) 1324 01:59:01,552 --> 01:59:04,221 (Jeff) It's funnier than Antz. 1325 01:59:46,347 --> 01:59:53,229 (Alex) These simple shots in the location street are always very elaborate to set up. 1326 01:59:53,562 --> 01:59:55,648 Signage becomes more and more of an issue 1327 01:59:55,731 --> 01:59:57,525 these days with what you can and can't show, 1328 01:59:57,608 --> 02:00:03,364 and we spent two or three days here replacing signage, putting... 1329 02:00:03,781 --> 02:00:09,286 Each of the film marquees has a film that is... 1330 02:00:10,037 --> 02:00:15,710 The lead actor in each of the films is either Helena, Brad or Edward. 1331 02:00:16,419 --> 02:00:21,757 I think that's... Seven Years In Tibet is there. And back there is... 1332 02:00:21,841 --> 02:00:24,135 (Jeff) Larry Flynt? (Alex) Exactly. 1333 02:00:24,218 --> 02:00:27,304 (Michael) And across the street is Wings. 1334 02:00:27,388 --> 02:00:33,394 Three marquees that could be seen from the front stairs of the apartment building. 1335 02:00:33,477 --> 02:00:36,439 - Or is that the... cafeteria? - (Alex) It's the cafeteria. 1336 02:00:49,160 --> 02:00:53,748 I've always felt that this film's like a mirror. 1337 02:00:53,831 --> 02:00:57,835 I mean, the idea that it seems to be 1338 02:00:57,918 --> 02:01:01,255 the perfect end-of-the-'90s film 1339 02:01:01,338 --> 02:01:05,760 in the way it reflects society, and I think that's really what David captured so well, 1340 02:01:05,843 --> 02:01:09,805 and what the book originally captured so well, just the sense of... 1341 02:01:10,097 --> 02:01:15,728 sort of ennui and frustration, 1342 02:01:15,936 --> 02:01:18,814 when you're on this road where, you know, 1343 02:01:18,898 --> 02:01:21,358 there's nothing really wrong with buying... 1344 02:01:21,442 --> 02:01:23,861 everyone buys identical clothes from The Gap. 1345 02:01:23,944 --> 02:01:25,863 There's nothing really wrong with Starbucks coffee, 1346 02:01:25,946 --> 02:01:29,700 but it's just like we're on this roll, 1347 02:01:30,201 --> 02:01:32,369 sort of unstoppable. 1348 02:01:43,130 --> 02:01:48,803 I just want to say, that interrogation room is my favorite set in the movie. 1349 02:01:48,886 --> 02:01:54,517 It's the perfect expression of what the Jack world is. 1350 02:01:55,226 --> 02:01:58,854 It's kind of a combination of textures and reflection 1351 02:01:58,938 --> 02:02:05,027 and bad wood paneling, this kind of rush matting wallpaper. 1352 02:02:05,486 --> 02:02:08,364 And we set it up not as an interrogation... 1353 02:02:08,447 --> 02:02:12,201 It was like they used one of the teaching rooms in the police station 1354 02:02:12,284 --> 02:02:15,704 as an interrogation room, so it's got blackboards and TVs, 1355 02:02:15,788 --> 02:02:21,335 and it's there to teach the police how to do their job. 1356 02:04:10,986 --> 02:04:16,033 (Jeff) We did a ramping as Edward's running from his interrogation. 1357 02:04:18,077 --> 02:04:21,789 We had a sequence where he comes down an alleyway between buildings, 1358 02:04:21,872 --> 02:04:25,834 which we actually shot on the backlot at Fox, 1359 02:04:26,001 --> 02:04:31,674 and we did a speed change, a ramp change, from 24 to 120 frames, 1360 02:04:31,757 --> 02:04:37,638 which is another reason why it would've been difficult, a lot more complex shot. 1361 02:04:37,721 --> 02:04:41,433 In anamorphics, we simply wouldn't have had this exposure to do that 1362 02:04:41,517 --> 02:04:43,936 with the available lights and without lighting 1363 02:04:44,019 --> 02:04:46,563 the buildings in the background deeply. 1364 02:04:46,647 --> 02:04:51,402 But an interesting dilemma happened which we were aware of. 1365 02:04:51,568 --> 02:04:53,195 Whenever you're doing a ramp, 1366 02:04:53,278 --> 02:04:57,074 you're out of sync with any kind of crystal light sources, 1367 02:04:57,157 --> 02:05:02,705 meaning any kind of HMI or mercury vapor or sodium vapor lights, 1368 02:05:02,788 --> 02:05:06,917 which all those buildings have, that are all placed on the buildings naturally. 1369 02:05:07,001 --> 02:05:09,044 So in the speed change, 1370 02:05:09,128 --> 02:05:12,131 we actually got a rather aggravating pulse 1371 02:05:12,214 --> 02:05:14,717 coming off the parking structure to the left. 1372 02:05:14,800 --> 02:05:20,014 And you'd have to ask Kevin exactly how they technically removed it, 1373 02:05:20,097 --> 02:05:23,183 but they isolated the flicker and removed it 1374 02:05:23,267 --> 02:05:27,062 with some kind of noise control or something, and you don't see it. 1375 02:05:27,438 --> 02:05:29,523 Another example of the digital world 1376 02:05:29,606 --> 02:05:33,444 crossing over into ours, and actually saving us. 1377 02:05:35,904 --> 02:05:41,910 (Michael) I love what Tyler's wearing here. He's wearing once again the faux fur coat. 1378 02:05:42,202 --> 02:05:47,207 He's wearing a tank top with porno stars, 1379 02:05:47,291 --> 02:05:49,668 female porno stars, all over it. 1380 02:05:49,752 --> 02:05:52,504 I saw the fabric in a shop, and I ordered it, 1381 02:05:52,588 --> 02:05:55,466 and we made the tank tops. Postal worker pants, 1382 02:05:57,134 --> 02:05:59,553 and some patent leather Gucci shoes 1383 02:05:59,636 --> 02:06:03,223 that I found in a junk store in Palm Springs. 1384 02:06:56,068 --> 02:07:01,865 A lot of the advertising, though, a lot of things are obliterated. 1385 02:07:02,407 --> 02:07:04,159 (Alex) I don't think anyone realizes how hard it is 1386 02:07:04,243 --> 02:07:07,371 to make a film that has a script like this 1387 02:07:07,454 --> 02:07:11,291 that nobody will allow you to show their product on. 1388 02:07:11,583 --> 02:07:15,254 And you have to remove advertising everywhere you go. 1389 02:07:15,337 --> 02:07:18,215 (Jeff) I'm surprised we got away with what we did. 1390 02:07:18,382 --> 02:07:22,344 (Michael) I was amazed that Starbucks let us use their product, 1391 02:07:22,427 --> 02:07:29,184 although when we were having the ball go through the coffee-shop window, 1392 02:07:29,268 --> 02:07:30,936 we couldn't use it there. 1393 02:07:31,019 --> 02:07:34,189 (Alex) You're allowed to use it for somebody drinking coffee. 1394 02:07:34,273 --> 02:07:38,652 But I think they were actually thinking about letting us do it, 1395 02:07:38,735 --> 02:07:41,321 but somebody had been shot in a Starbucks last year 1396 02:07:41,405 --> 02:07:44,408 and they thought the connotation was too close. 1397 02:09:20,629 --> 02:09:25,425 We built a fake set of stair treads for that shot, 1398 02:09:25,509 --> 02:09:27,844 rubber treads all the way down. 1399 02:09:28,762 --> 02:09:34,601 (Jeff) It was the night before Thanksgiving and... I can't remember exactly, 1400 02:09:34,685 --> 02:09:37,896 but it was between seven and 11 times that he got tossed, 1401 02:09:39,564 --> 02:09:44,945 and I believe the last time Brad tossed him, Brad, not being a stunt man, 1402 02:09:45,028 --> 02:09:48,532 didn't know how much energy to exert and actually threw him 1403 02:09:48,615 --> 02:09:50,117 a good part of the way down the stairs. 1404 02:09:50,200 --> 02:09:53,078 And each time the guy did it, you could see 1405 02:09:53,161 --> 02:09:55,956 the welts swelling on his legs and arms. 1406 02:09:56,039 --> 02:09:59,084 Stunt men are so macho, they'll never tell you that they're hurt. 1407 02:09:59,167 --> 02:10:03,213 But he probably spent Thanksgiving in traction. 1408 02:10:08,385 --> 02:10:12,973 (Alex) This set's built on a 10ft platform, 1409 02:10:13,473 --> 02:10:19,771 so you could get close to the windows and still have the translight going out of frame. 1410 02:10:20,022 --> 02:10:24,568 It's a combination of buildings from downtown LA and Century City, 1411 02:10:24,901 --> 02:10:27,321 put together in a different relationship. 1412 02:10:27,404 --> 02:10:31,742 But you actually have the Century City Twin Towers and the Fox building in there. 1413 02:10:32,159 --> 02:10:37,289 (Jeff) This is a sequence where we used more light than I've ever used in my life, 1414 02:10:37,372 --> 02:10:40,876 lighting this translight. We had 148 of these Skypans I told you about 1415 02:10:40,959 --> 02:10:45,005 with different globes for the two partitions of the translight, 1416 02:10:45,088 --> 02:10:47,007 some 2K and some 5K globes, 1417 02:10:47,090 --> 02:10:51,470 and 18 wall lights across the ceiling 1418 02:10:51,553 --> 02:10:54,931 to give us a slightly cool, moonlit ambience 1419 02:10:55,015 --> 02:10:59,269 to help separate Edward from the background. 1420 02:10:59,478 --> 02:11:03,774 We had about eight wall lights on the ground 1421 02:11:03,857 --> 02:11:07,527 with a slightly CTO correction on 1422 02:11:07,611 --> 02:11:11,114 to give you the sodium vapor light you had in the streets, 1423 02:11:11,281 --> 02:11:14,826 that warmish orange light that you saw earlier. 1424 02:11:15,118 --> 02:11:19,831 And then the rest of it was just these, like, the Home Depot version of work lights 1425 02:11:19,915 --> 02:11:22,209 that we placed around the set. 1426 02:11:22,292 --> 02:11:27,172 And then part of our strategy to balancing out the color differences of the translight 1427 02:11:27,255 --> 02:11:29,383 was to put a mild correction into the camera. 1428 02:11:29,466 --> 02:11:34,471 And in doing so, I then had to gel all of the little Home Depot lights to match, 1429 02:11:34,554 --> 02:11:37,849 and then gel the wall lights that were the moonlight to match. 1430 02:11:37,933 --> 02:11:43,814 Everything offset something else, and it was this wacky formula that we survived. 1431 02:11:48,151 --> 02:11:54,324 (Alex) The translight for the beginning and end sequence in the office buildings 1432 02:11:54,449 --> 02:11:55,909 was a very elaborate process. 1433 02:11:55,992 --> 02:12:02,541 We had to photograph and make a matte painting 1434 02:12:02,624 --> 02:12:04,793 and make a translight, 1435 02:12:04,876 --> 02:12:09,840 probably six months before the final visual effects shot was finished, 1436 02:12:09,923 --> 02:12:12,968 where the buildings fall. 1437 02:12:14,344 --> 02:12:16,888 And all our buildings had to line up exactly with the three-D, 1438 02:12:16,972 --> 02:12:21,643 so David had the three-D artist work 1439 02:12:21,726 --> 02:12:24,438 in collaboration with a stills photographer, 1440 02:12:25,230 --> 02:12:29,484 and build the view of the city as it was going to be in three-D, 1441 02:12:29,568 --> 02:12:35,282 and then did some really fast pre-vis tests of how the city would fall, 1442 02:12:35,365 --> 02:12:39,411 so you were clear which buildings would be revealed by the buildings that fell down. 1443 02:12:39,619 --> 02:12:44,124 And once that was locked, we also did a test of the camera moves within that set, 1444 02:12:44,207 --> 02:12:48,003 so we knew exactly which part of the translight we'd see and were able to test 1445 02:12:48,253 --> 02:12:52,716 whether it would stand up realistically and what the lighting was gonna be, 1446 02:12:53,175 --> 02:12:55,051 what the frame was gonna be at the widest, 1447 02:12:55,135 --> 02:12:58,180 then went forward with building a translight. 1448 02:12:58,513 --> 02:13:03,768 - Then literally had to cut with the three-D. - (Jeff) So you had to commit fairly early 1449 02:13:03,852 --> 02:13:07,939 to the amount of time it took to build the translight and allow us to test it. 1450 02:13:08,023 --> 02:13:13,653 And then Doc started very soon after that to start composing the CG work. 1451 02:13:13,737 --> 02:13:16,823 (Alex) Side by side. (Jeff) It was quite a long process. 1452 02:13:17,115 --> 02:13:21,369 (Alex) But that was fairly unique, 'cause the translight was almost completed. 1453 02:13:21,453 --> 02:13:23,788 It was a digital image, which is tough anyway, 1454 02:13:23,872 --> 02:13:25,415 because you have problems with matte. 1455 02:13:25,499 --> 02:13:30,295 There were ten different composite buildings, I think, in that shot, 1456 02:13:30,879 --> 02:13:33,673 so that the lighting had to match on all of them. 1457 02:13:33,757 --> 02:13:36,927 And there was elaborate work in the matte painting. 1458 02:13:37,010 --> 02:13:43,934 It was two translights, actually, but totally a 40ft by 120ft backlit photograph. 1459 02:13:44,309 --> 02:13:48,980 And we placed one of the translights a few feet in front of the other 1460 02:13:49,064 --> 02:13:54,319 so there was a parallax shift as the camera moved in the environment also. 1461 02:13:54,611 --> 02:13:57,948 (Jeff) Create an element of depth, and three-D imagery to it. 1462 02:13:58,031 --> 02:14:02,369 (Alex) With a translight, you never have nothing between the camera and it. 1463 02:14:02,452 --> 02:14:05,080 Of course, we had just glass windows, 1464 02:14:05,163 --> 02:14:08,708 no way of really hiding the usual problems with translights. 1465 02:14:08,792 --> 02:14:12,379 So we did what we could to try and give that layer of reality. 1466 02:14:12,462 --> 02:14:15,757 (Jeff) We had a bobbinet manufactured 1467 02:14:16,007 --> 02:14:20,136 that covered in between the windows and the translight 1468 02:14:20,220 --> 02:14:26,643 to add an element of diffusion and to kind of soften the hard edges of the translight. 1469 02:14:26,810 --> 02:14:29,896 Because the translight was two pieces and was so long, 1470 02:14:29,980 --> 02:14:36,945 and we only could find a German company that could manufacture one that large, 1471 02:14:37,028 --> 02:14:40,115 120ft by 40ft without seams. 1472 02:14:40,615 --> 02:14:45,620 So it was a little bit of an elaborate setup. 1473 02:14:46,663 --> 02:14:51,793 It took such a long time to manufacture this translight, 1474 02:14:51,876 --> 02:14:56,590 and the way the schedule worked out, it was only fully installed and lit 1475 02:14:56,673 --> 02:15:00,677 two days before we were actually gonna shoot our first sequence in there. 1476 02:15:00,760 --> 02:15:07,142 And so we had our gaffer go down and shoot a test shot of the translight 1477 02:15:07,225 --> 02:15:10,604 whilst we were still shooting other sequences. 1478 02:15:10,687 --> 02:15:16,109 All along the process we had gotten strips of various pieces of the building. 1479 02:15:16,192 --> 02:15:19,154 What were they? Six-inch by four-foot strips 1480 02:15:19,237 --> 02:15:23,783 that we constantly lit and checked color and shot tests of segments of it, 1481 02:15:23,867 --> 02:15:26,453 as it changed colors and changed densities, 1482 02:15:26,536 --> 02:15:30,081 in order to get the look that we wanted. 1483 02:15:31,041 --> 02:15:34,377 Once it arrived, the day before we were gonna shoot 1484 02:15:34,461 --> 02:15:37,964 we got to see our test projected back, 1485 02:15:38,048 --> 02:15:43,219 and the two pieces that gave us the dimension 1486 02:15:43,303 --> 02:15:46,723 were vastly different in density and color between each other. 1487 02:15:47,015 --> 02:15:49,726 And now we have one night, basically, 1488 02:15:49,809 --> 02:15:53,563 to remedy a dilemma that's 120ft across and 40ft high. 1489 02:15:55,398 --> 02:15:57,233 It was an interesting approach. 1490 02:15:57,317 --> 02:16:00,945 And we more or less had to do some simple calculations 1491 02:16:01,029 --> 02:16:03,990 and hope that those worked out on paper, 1492 02:16:04,074 --> 02:16:06,618 'cause we wouldn't have another chance to test it 1493 02:16:06,701 --> 02:16:08,953 before the day's shooting happened, 1494 02:16:09,037 --> 02:16:11,331 and so overnight we had a rigging crew come in. 1495 02:16:11,414 --> 02:16:17,921 They changed out, I think, some 80 Skypan lights to different globe densities 1496 02:16:18,004 --> 02:16:21,675 to bring up the exposure on one side and knock it down on the other, 1497 02:16:21,758 --> 02:16:27,305 and then we added correction gels to one complete translight. 1498 02:16:27,764 --> 02:16:29,766 Which is an enormous translight to do, 1499 02:16:29,849 --> 02:16:33,561 and fortunately, the next day, it all worked out well. 1500 02:16:33,645 --> 02:16:39,484 - But... tense moments for a while there. - (Alex) It's one of the interesting... 1501 02:16:39,567 --> 02:16:44,698 It sort of represents... The cuts between digital and film actually translate, 1502 02:16:44,781 --> 02:16:49,160 because right now they're at the point where your original material 1503 02:16:49,244 --> 02:16:51,287 is generally being created digitally. 1504 02:16:51,454 --> 02:16:54,666 But as much as you can color-control the digital image, 1505 02:16:54,958 --> 02:16:59,587 it doesn't translate into film, though that wasn't exactly the issue. 1506 02:16:59,796 --> 02:17:02,424 Trying to get accurate color between digital 1507 02:17:02,507 --> 02:17:05,635 and film in that kind of physical sense 1508 02:17:05,719 --> 02:17:07,721 is really quite hard. 1509 02:17:19,649 --> 02:17:22,068 I think it's great to be able to work on a film 1510 02:17:22,152 --> 02:17:28,158 that has a sense of really reflecting its historical moment. 1511 02:17:28,533 --> 02:17:32,996 And ultimately what has been most satisfying to me about working on this film 1512 02:17:33,079 --> 02:17:40,003 was just being able to immerse yourself in something that seems kind of accurate. 1513 02:17:40,336 --> 02:17:46,384 And I think probably it won't be perceived as such immediately by a lot of people. 1514 02:17:46,468 --> 02:17:51,890 But in reflection, I think that we were able to really capture a moment in time. 1515 02:17:51,973 --> 02:17:54,225 Those have always been my favorite films to watch, 1516 02:17:54,309 --> 02:17:58,688 so it's very satisfying to have a chance to work on something like this. 1517 02:17:58,897 --> 02:18:05,028 (Jeff) If rap represents a certain time capsule of the '90s, 1518 02:18:05,111 --> 02:18:09,365 then this movie visually certainly captures it. 1519 02:18:10,533 --> 02:18:17,290 (Michael) I just love the idea of having worked on a film that I wanna go see. 1520 02:18:17,707 --> 02:18:19,292 It's kind of rare. 1521 02:18:19,417 --> 02:18:22,837 (Alex) And a film that almost all the work you do makes it onto screen, 1522 02:18:22,921 --> 02:18:24,964 which is also kind of rare. 1523 02:18:25,215 --> 02:18:30,220 I don't think there was a set that we built that didn't make it on film. 1524 02:18:30,595 --> 02:18:35,433 (Jeff) Plus it's nice to know that the effort that it takes to make a picture, 1525 02:18:35,767 --> 02:18:40,688 that someone... that the director has the same integrity and keeps it there, 1526 02:18:40,772 --> 02:18:43,900 and it all shows onscreen. 1527 02:18:43,983 --> 02:18:46,653 It's such a pleasure to work with somebody 1528 02:18:46,736 --> 02:18:50,156 that has that much knowledge and applies it, 1529 02:18:50,657 --> 02:18:55,119 and uses you to the best of your capacity, 1530 02:18:55,203 --> 02:18:57,872 which I think he certainly did with all of us. 1531 02:18:57,956 --> 02:19:03,586 (Alex) Yeah, Fincher pushes everybody to make their best work. It's great. 1532 02:19:03,753 --> 02:19:05,004 (Jeff) But in the end, it shows. 1533 02:19:05,088 --> 02:19:06,089 English - US - SDH 1533 02:19:07,305 --> 02:20:07,845 Please rate this subtitle at www.osdb.link/88cmp Help other users to choose the best subtitles